搜索资源列表
PINPAN
- 乒乓游戏 ,led流水灯控制乒乓球,按键控制甲方已方操作。详细说明看readme-ping-pong game, led lights to control water table tennis, has been chosen to control keys to operate. Details see readme
ping_pang
- 这是用AHDL语言编写的一个PCI采集系统的逻辑源码,其中的乒乓设计思路新颖,有兴趣的朋友可以参考一下!编译环境为maxplus2-This is AHDL prepared a PCI Acquisition System logical source, the Table Tennis novel design concept, interested friends can take a look! Build environmen
pingpongjiegou
- VHDL编译,本程序是从USB GPIF口SRAM传输数据,且形成乒乓结构传输-VHDL compiler, the procedure is GPIF USB port SRAM transmission of data, Structure formation and transmission Table Tennis
comic
- 实现TWINS乒乓的对角线运动。 可以看到一对TWINS乒乓球的对角运动轨迹。在液晶显示屏两半显示面中对称的两个乒乓球从角落发出,向对角运动,到对角的角落然后又从头开始,如此循环。 可以按键盘的4键退出到主界面,进行选择进入其它组员模块。-achieve the diagonal movement. Can see a table tennis TWINS the right angle trajectory. The LCD
FIFO_BEFORE
- 是基于fpga的FIFO乒乓操作,后面是与SDRAM接口的,这样主要方便sdram的刷新-fpga is based on the FIFO Table Tennis operation, and is behind SDRAM interface, This major update to the convenience sdram
pingpang
- 实现乒乓缓存,用verilog语言编写!
UDLOGERV1.0back
- at91rm9200乒乓算法采集两块双端口RAM中的数据存储到SD卡
SRAM-PINGPANG
- 超声视频图像需要实时地采集并在处理后在显示器上重建,图像存储器就必须不断地写入数据,同时又要不断地从存储器读出数据送往后端处理和显示[11]。为了满足这种要求,可以在采集系统中设置2片容量一样的SRAM,通过乒乓读写机制来管理。任何时刻,只能有1片SRAM处于写状态,同时也只有1片SRAM处于读状态。工作期间,2片SRAM都处于读写状态轮流转换的过程,转换的过程相同,但是状态错开,从而保证数据能连续地写人和读出祯存.
VHDL
- 高质量的VHDL代码乒乓处理FIFO缓存
222
- 单片机控制的乒乓游戏的全部程序,做课程设计和有用的,。。。。。。。。。。。谢谢大家下载
C6000_EDMA_development_kit
- TI的C6000的EDMA编程示例程序库,包含块搬移、乒乓搬移、触发式搬移等多个例程,并附有详细的说明文档,给用户开发DMA带来很大方便,稍作修改即可用在自己的程序中-TI' s C6000 examples of EDMA programming library, including the block moving, moving ping-pong, trigger-type move and many other rout
ping_pong_buffer
- 用寄存器来实现乒乓缓存(Verilog HDL)-Ping-pong with the register to achieve cache (Verilog HDL)
verilog_pingpang
- verilog 语言的写的乒乓操作,通过两个寄存器实现。-verilog language, written in ping-pang operation, achieved through two registers.
Senior-Advanced-FPGA-design
- FPGA设计高级进阶,讲述了流水线,乒乓操作,异步时钟域处理,状态机等内容-Senior Advanced FPGA design, about the line, ping-pong operation, asynchronous clock domain processing, state machine, etc.
Verilog_pingpang
- 其实乒乓操作用面积换速度,本文件是用verilog实现乒乓操作-In fact, with an area for ping-pong operation speed, this document is to achieve pong operation verilog
pingpang
- FIFO读写,用使用状态机完成两片FIFO读写,乒乓操作。-FIFO read and write, using the state machine complete with two FIFO read and write, ping-pong operation.
uart_test
- 收发端都采用2M波特率发送串口数据,通过PIN口直接输入输出串口数据,目的是为了跟外围高速器件完成高速的串口数据的收发,普通USB转串口的都只能支持不到1M的波特率,内部采用乒乓FIFO进行时钟域切换以及缓存(The transmitter and receiver are used 2M baud rate serial data transmission, directly through the PIN port serial i
STM32F051_SX1278_LORA_乒乓测试
- 本工程采用STM32F051驱动SX1278ROLA芯片进行乒乓测试,发送和接收的程序都集成在了一起,在程序内部采用宏开关选择,经过测试完全可以用(This project uses STM32F051 driver SX1278ROLA chip for ping pong test. The sending and receiving programs are integrated together, and the macro s
PPRAM-test
- 乒乓缓存,用vhdl编写,用fpga内部ram(Ping-pong buffer, using vhdl to write,)