搜索资源列表
MyFlare
- 本实例介绍光晕效果的模拟技术(光晕数据结构、绘制)-example of the effect on the outcome of the surgery simulation technology (glow discharge data structure, mapping)
guangyun
- 利用纹理贴图制作的太阳光晕的效果,同时考虑了遮挡算法,对于学习opengl中的纹理,光照等相关知识的人有很大的帮助
带有光晕的鼠标跟随动画
- 带有光晕的鼠标跟随动画-Halo with the mouse with animation
带有光晕的鼠标跟随动画
- 带有光晕的鼠标跟随动画-Halo with the mouse with animation
FLARE1
- 在地面上不同位置漫游,当你看到光源时候产生彩色光晕-Different locations on the ground roaming, when you see the light source color produced when Halo
flare_manyou
- 地面漫游,看到光源产生光晕。包括视锥体裁减,字体显示,广告牌,摄像机漫游等技术。-Ground-based roaming, see the light generated halo. Including the reduction cone, font display, billboards, cameras roaming technology.
MyNewCamera
- 使用d9实现功能强大的摄像机,光晕,以及音乐的插入。-D9 to achieve the use of powerful cameras, Halo, and insert music.
MyFlare
- 一个Flare的实现,光耀效果应用很多,如太阳光晕,烛光,闪光灯等等。其原理都类似,关键是材质和模型的选取。-The realization of a Flare, Guangyao effect of the application of many, such as solar flare, candle light, flash and so on. Its principles are similar, the key is th
MYFLARE
- 太阳眩光效果,包括太阳光晕纹理资源,源代码。在某个合适视点方向观看。-The effect of sun glare, including the solar halo texture resources, the source code. Perspective in a suitable direction watch.
VistaAero99
- 99%的Vista Aero窗体VB源码,使用GDI+技术。所有图片均提取自vista sp1内置资源。 Aurora效果在我nnnn次的试验之下,终于研究出了vista的算法。像素误差应该在个位数,懒得再去调节了。 文字阴影、按钮光晕、色彩调节。 最大化“不大”的问题我还没搞,还有失去焦点时的阴影减弱,关闭按扭透明我也没弄。其他都全了。 本人感觉占用资源比较厉害,呵呵!-99 of the Vista Aero
GlowAndShadowEffect_src
- VC++中为程序输出的文字或者绘制的图形加上光晕效果 -VC++ Output for text or graphics rendering plus Halo Effect
Effect_TEXT
- VC++2005利用GDIplus实现的带光晕文字源代码。展示了GDIplus的编程特点,对于学习VC++和GDIpluse有很大帮助。-VC++2005 achieved with the use of GDIplus Halo text source code. Demonstrated the characteristics of GDIplus programming, for learning VC++ and GDIplus
changjing
- 我写得一个小场景,实现了光晕效果和凸凹纹理的水面,简单易学-I write a small scene, achieve a halo effect and convexity of the surface texture, easy to learn
flash
- 是用帧作出来的一个不错的光晕效果。一个朋友拿来与我分享,我拿来和大家分享下。-Is made to fr a me a good halo effect. A friend of mine used to share with me, I used to share with you the next.
NeroBarvs2008
- 一个蛮酷的进度条组件源代码,支持3段进度显示,分别以不同颜色显示,支持自定义颜色和百分比文字信息。可以打开进度条光晕滑动效果。-A cool progress strip module source code, supports 3 sections of progresses to demonstrate that respectively demonstrated by the different color, supports
12350
- flash做的镜头光晕效果,适用学习用,简单易学,喜欢的朋友快来下吧-The lens flare effect flash done for learning to use, easy to learn, like a friend Come on, are you
画框
- 在一副已经的图像上,在指定的位置形成一个固定的矩形框,在矩形框的附近形成光晕效果(矩形框的四个角采用的是圆弧)(On a pair of already images, a fixed rectangular fr a me is formed at the specified position and a halo effect is formed near the rectangular fr a me (the four corn
Effects
- 在unity中实现光源的光晕效果,增强光源的真实性(The light halo effect in unity, enhance the authenticity of the source)
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- 一款超酷的three.js文字光晕动画特效,鼠标移动体验文字光晕光芒四射的动画效果。(A cool three.js text halo animation special effects, mouse mobile experience text halo, sparkle animation effect.)
retinex by two Bilateral Filters
- 基于双边滤波的retinex算法,暗光图像增强,有效去噪、提高对比度、去光晕;含论文和讲解PPT、实例代码(Retinex algorithm based on bilateral filtering can enhance dark image, effectively denoise, improve contrast and eliminate halo)