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Graphic7.8ray
- 这是我的图形学的3D大作业,使用MFC的图形界面,使用了局部光照模型,透视投影等。-This is my big 3D graphics operations, the use of MFC graphical interface, the use of the partial illumination model, such perspective projection.
3Ddrawing
- VC++6.0编写的3D图像程序.可以使用鼠标或键盘随意旋转3D图像,以及调整其颜色及光照效果.-VC 6.0 3D graphics prepared by the procedure. Using the mouse or keyboard randomly rotating 3D graphics, and adjust its color and lighting effect.
emmisivelighting
- 辐射度光照演示,用vc++和opengl,cg开发c for graphics-radiometric light demonstration using vc and borders, cg development for graphics c
island
- 本程序使用OPENGL在vc框架下实现了对岛屿的显示,程序中使用了 纹理 光照 和雾等效果。能对其进行3D漫游-the procedures used in OpenGL vc under the fr a mework of the island, procedures for the use of texture and light effects like fog. 3 to its roaming D
experiment5
- 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示 2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透 关键词:Z缓冲器算法 Z向深度缓存算法 Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer a
shiyinghuidugenzong
- 适应灰度和光照变化的运动目标跟踪方法 方法很先进-adapt to changes in light gray and the moving target tracking method is very advanced
sph
- 基于OPENGL的光照球体,点击可以变换多种色,-based on the OpenGL light sphere, it may change a variety of colors,
light-sphere
- 这个是OPENGL里面的光照用法的程序,里面的球体材质和光的反射程序-OpenGL is the light inside the use of the procedures, materials inside the ball- and the reflection process
openglLighting
- 程序为opengl的一个示例,可以模拟实现在不同光照条件下物体表面色彩的变化情况。-procedures for a sample of opengl, Simulation can be achieved in different light conditions under the surface color of the object changes.
Spot
- 该程序实现了光源对物体的照射渲染,随着键盘鼠标的交互,可以控制光源的移动,同时对物体的光照效果发生改变。-the realization of the source object to the exposure exaggerated, with a keyboard and mouse interaction, can control the movement of light, the illumination of objects
opengl113
- openGL,VC++6.0 下须先安装glut包 这个程序适合于刚刚接触openGL的人,里面包含光照的使用,法线,实体绘制,纹理生成与贴图,以及贴图模型-openGL. VC 6.0 must install glut packets suitable for the procedure at the just contact the Open GL, which contains the use of light, norma
cg007
- 这是一个用vc++编写的室内三维环境程序,包括球,多面体等基本实体元素,有全局光照效果,可供初学者参考-vc prepared with the three-dimensional indoor environmental procedures, including football, polyhedrons and other basic elements entities, a global illumination effects
Computer_Graphics_Algorithm
- 该程序实现了图形学中的一些算法,如画线、画圆,填充、直线多边形、扫描转换,扫描线消隐算法以及一个简单的Gouraud光照模型。-the realization of a number of graphics algorithms, painting lines, the Circle, filling, linear polygon scan conversion, Lines scanning algorithm and a simp
xzlft
- 用opengl实现的的一个光照立方体,能够进行旋转,实现不同矢量不同角度下的光照效果。-use opengl the realization of a light cube, is capable of rotation, Vector achieve different under different angles of illumination effects.
phasecong
- 本程序应用相位一致性进行边缘检测,较以往应用灰度信息进行边缘检测算法,该算法与光照无关,且抗噪声性能强-phase of the application process consistency edge detection, gray than in the past Application information edge detection algorithm, The algorithm has nothing to do wit
multieffecthouse
- 一个OPENGL的三维编程作业,一个房子,有透明,纹理铁图,光照等效果。-an OpenGL 3D programming operations, a house with transparent, iron texture maps, and other light effects.
draw123
- 对VC下绘图进行了模拟,对光照,模型,宽度,样式都做了分析实现-right VC mapping of simulation of light, model, width, pattern analysis is done to achieve
OpenGL12345679
- 对OPENGL下的各种基本图形,光照,参数变化等做了综合编程-right under the OpenGL basic graphics, light, parameter changes done a comprehensive program
flagsimulation
- 用openGL编写的旗帜的飘动的代码,运用了纹理映射技术,运用光照及材质,效果很好-prepared using openGL wafted the banner of the code, the use of texture mapping technology, and the use of light materials with good results,
VCImage_Procesee
- 该包里包含许多OPENGL中的基础用法,比如光照、抖动、雾、材质等等。简单却很典型-The bundle includes many of the fundamental OpenGL usage, such as light, jitter, in the fog, material and so on. Very typical simple