搜索资源列表
RayTrace
- 光线跟踪源代码。里面有很多用于光线跟踪的类及代码的实现。-Ray-tracing the source code. There are so many classes for the ray tracing and the realization of the code.
RayTrace
- 非常牛逼的光线跟踪程序,对光线跟踪这一块的覆盖非常详细-牛逼very light tracking procedures to follow to light a very detailed coverage
RT1
- 使用CUDA进行并行光线跟踪的原代码,需要支持CUDA的显卡和相应驱动-The use of CUDA parallel ray tracing of the original code, the need to support CUDA graphics card and the corresponding drive
Raytracing
- 有关光线跟踪的实现,实现了反射,折射,阴影等几个较为简单的效果,附有实验报告-Ray Tracing on the realization of a reflection, refraction, shadows and other effects of a few relatively simple, with the experimental report
RayTraciny
- opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
RayWatch.1.0.Src
- 光线跟踪研究项目。开源,跨平台。实现基本图元和光照处理。-Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft sh
raycast
- 基于opengl的光线跟踪程序。是一个学习光线跟踪的例子-Based on the ray tracing procedure opengl. Is an example of ray tracing study
Optical-bench4m7
- Matlab实现光线跟踪算法,建模光线折射、衰减、像差-Matlab to achieve ray tracing algorithm, modeling of light refraction, attenuation, aberrations
work55
- 光线跟踪算法进行体绘制 使用C++语言实现-Ray tracing algorithm for volume rendering using the C++ Language
ray_trace
- 光线跟踪算法实现体绘制 使用C++语言编写-Ray Tracing Volume Rendering Algorithms C++ languages
OpenGL.RayTrace
- 本程序按照展示影响光照效果因素的思想进行设计,按照OpenGL中光线跟踪步骤实现,主要做了静态多光源,材料属性对光照效果的影响,动态光源三个方面展示的工作。-This procedure results in accordance with the display light of factors influence the design of the idea, according to Ray-tracing the steps o
A.12
- 简单的光线跟踪器 比较简易的光线追踪器 可作为图形学的课程设计-Simple light tracker
RayTracer
- 基本的光线跟踪程序,含场景文件,光线,能很好解释光线跟踪理论-Basic ray tracing procedures, including scenes of documents, light, ray tracing can be a good theory to explain
25811203raytracedemo
- 和辐射度算法媲美的另一算法:光线跟踪算法,VC下执行。-And radiation algorithm comparable to the other algorithms: ray tracing algorithm, VC under.
traceq
- 本代码是基于openGL,仅供参考,实现的功能是光线跟踪!-The code is based on openGL, only to realize the function of the ray tracing!
RayTrace
- 光线跟踪算法的实现。支持平面、三角、立方体、球、二次曲面等实体,进行发射、透射、镜面高光等处理。-Ray-tracing algorithm. Support plane, triangle, cube, ball, and other entities conicoid, launch, transmission, processing, such as specular.
raytracer6
- 光线跟踪源代码,考虑了反射折射, 场景采用了纹理映射-Source code for ray tracing, considering reflection and refraction. Texture mapping is also included.
RayTracing
- 采用层次包围盒、八叉树加速的光线跟踪算法-ray tracing using level boundary box and eight branch tree algorithm
guang
- 用 opengl 实现的光线跟踪的算法,内部有场景,可选择跟踪深度等-Opengl achieved using ray tracing algorithms, there are scenes such as the option to track the depth of
A_Mathematical_Introduction_with_OpenGL
- 详细介绍了数学在3D图形编程中的应用,包括了很多有用的源码段,以及一些关于光线跟踪的内容。-This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descr iptions of