搜索资源列表
ClipPolygon
- 图形学多边形裁减算法演示实例-graphics polygon reduction algorithm demonstration examples
graphanddatastruct
- 图形学和数据结构的一些算法 还有图形学的一些算法的演示-graphics and data structure of the algorithm there are some graphics algorithm demo
BSplineCurves
- 三阶样条曲线演示 使用鼠标点击输入任意输入点,生成三阶样条曲线。底层图形学原理算法,框架MFC-third-order spline curve demonstration using the mouse to click the importation of arbitrary input to produce third-order spline curves. Bottom graphics algorithms, the f
InterSection
- 计算机图形学,一个直线段求交算法演示的例子.-Computer Graphics, a line segment intersection algorithm demo example.
500927318
- 计算机图象学的课程设计,一些图形学基本图形生成算法的演示-Computer science curriculum design images, some basic graphics generation algorithm graphics demo
DrawSys
- 计算机图形学部分算法演示系统 实现类似windows画图程序相似功能-Part of algorithm in computer graphics presentation systems achieve similar windows drawing program similar to the functional
computer-display
- 本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等计算机图形算法演示-Primitive code set is the practice of computer graphics programming, including painting a straight line, anti-aliased line, circle, drawing a
VCGraphic
- 用VC编写的学习计算机图形学知识的演示程序,包括绘制图元、样条曲线和几个分形算法。-A demo program about several knowledges of computer graphics in VC, including the rendering primitives, spline curves, fractal algorithms.
tuxingshuanfa
- 计算机图形学演示系统(二次曲线,自由曲线,参数曲面,字符显示等算法) -Computer graphics presentation system (the second curve, free-form curve, parametric surface, the characters display algorithm)
flashOfComputerGraphics
- 图形学flash,对图形学中的算法的flash演示,里面有详细的执行过程和源码。-Graphics, flash, graphics algorithm for the flash presentation, which detailed the implementation process and the source.
TricksOfThe3DGameProgrammingGurus
- 本书是游戏编程畅销书作者André LaMothe的扛鼎之作,从游戏编程和软件引擎的角度深入探讨了3D图形学的各个重要主题。全书共分5部分,包括16章的内容。第1~3章简要地介绍了Windows和DirectX编程,创建了一个Windows应用程序模板,让读者能够将精力放在游戏逻辑和图形实现中,而不用考虑Windows和DirectX方面的琐事;第4~5章简要地介绍了一些数学知识并实现了一个数学库,供以后编写演示程序时使用;第6章概述了
Draw
- 图形学代码,实现填充,剪裁等基本算法的演示-Graphics code, to achieve filling, cut demonstration of the basic algorithm
tuke
- 凸壳的生成是计算机图形学中的基本图形处理算法,本程序是演示生成凸壳的c++源码 -Convex hull of computer graphics generation is the basic graphics algorithms, this procedure is to demonstrate the Convex Hull of generating c++ source code
Liang-Barsky-Algorithm
- Liang-Barsky-Algorithm的算法实现。计算机图形学的作业,算法较为复杂。用C#编写,带图形演示-Liang-Barsky-Algorithm of the algorithm. Computer graphics operations, the algorithm is more complicated. Written with C#, with graphic presentation
tuxingxue
- java写的图形学基础,含线线相交,线面相交,扫描线算法演示等,编译时须先编译polygon.java再编译saomiaoxian.java运行saomiaoxian即可。-failed to translate
jingangshituansuanfa
- 计算机图形学---金刚石图案算法,课本上的具体算法演示-Computer graphics--- diamond pattern algorithm
Lightcube
- 光照立方体的C语言程序演示-计算机图形学经典算法-Light cube C language program demonstrates- classical algorithm
CGFramework
- 计算机图形学简单的二维动画演示,用中点圆算法画圆弧,用圆的八分对称作出圆。并且做出二维动画-Simple two-dimensional computer graphics animation, using the midpoint algorithm for drawing a circle arc, made symmetrical with the eighth round circle. And make a two-dimen
Computerinxluding
- 计算机图形学部分算法演示系统包括直线,圆的生成算法-Computer graphics part algorithm demo system including straight line, round generation algorithm