搜索资源列表
Line
- 画四阶三次HERMITE曲线,BEZIER曲线和B样条曲线,并画出BEZIER曲面-Painting of fourth order three HERMITE curve, BEZIER curves and B-spline curves and surfaces draw BEZIER
Limited-surface-area-of-non-complete-processing-of
- 加工区域受限非完整曲面的宏编程Limited surface area of non-complete processing of macro programming-Limited surface area of non-complete processing of macro programming
98104874bezier
- 绘制贝塞尔曲线和曲面的算法,word文档-Drawing Bezier curves
OG
- 利用MFC和OpenGL开发的一个绘制曲面的例子,可以对曲面进行旋转、改变绘制模式、改变光照等。-Developed using MFC and OpenGL example of a drawing surface, surface can be rotated to change the drawing mode, change the lighting and so on.
zhangqian0820080274
- 三种曲面绘制,B样条曲面、coons曲面、bezier曲面等-no
zhuozi012
- 3dMAX 做的桌子,曲面/曲线造型,挺好看的-A table made by 3DMax, which looks very nice:)
b-spline
- 简易程序,实现计算机图形学中B样条曲面的绘制~-Realize computer graphics b-spline curve of the draw
BW_2_Mesh
- 自己写的IDL代码,把三维的二值图像转化为三角形网格曲面-self-made IDL code, converting a 3D binary image into triangular surface mesh
disp_vectorfield
- 自己写的IDL代码,在三维空间中显示一个向量场,并可以同时显示该向量场所依附的曲面-self-made IDL code for displaying a vector field in 3D space
meshhuizhi
- 曲面的构造可以是网格线和填充曲面形式,其实与曲线很类似只是变为二维而已。 使用VC++以及OpenGL构造曲面,-Surfaces can be a form of grid lines and fill surface, in fact, very similar to the curve just becomes two-dimensional only. VC++ and OpenGL using the surface str
Graphics
- 计算机图形学很好的资料,包括种子填充,多边形扫描算法。 b样条曲线,曲面等-Very good computer graphics, including seed filling, polygon scan algorithm. b-spline curves, surfaces, etc.
Bezier
- Bezier曲线曲面绘制,BezierCurve.cpp为绘制bezier曲线的源程序-Bezier curve and surface rendering, BezierCurve.cpp to draw the bezier curves of the source
VC
- 包括二维图形变换、曲线和曲面等等16个源代码-Including the two-dimensional graphics transformations, curves and surfaces, and so the source code 16
Subdivision-surfaces-based-on-the-Poisso-mesh-edit
- 基于细分曲面的泊松网格编辑Subdivision surfaces based on the Poisson mesh editing-Subdivision surfaces based on the Poisson mesh editing
Method-based-on-the-parameters-of-wave-front-surfa
- 基于波前法的参数曲面有限元网格生成算法Method based on the parameters of wave-front surface finite element mesh generation algorithm-Method based on the parameters of wave-front surface finite element mesh generation algorithm
draw(vc)
- VC6.0实现画图功能,包括基本图形:直线(数值微分法、中点画线法,Bresenham画线算法),圆与椭圆(中点画圆法、Bresenham画圆算法、椭圆生成算法),区域填充(边填充算法、种子填充算法、圆与椭圆的填充、图案填充),裁剪、线宽与线型的处理。还有简单的图形变换,以及简单曲线和曲面的实现-VC6.0 implement drawing functions, including basic graphics: linear (nu
OpenGL_demo(surface_mesh_rotation-pan-zoomin-light
- OpenGL_演示程序(曲面网格旋转-平移-放大缩小-光照等功能)-OpenGL_ demo (surface mesh rotation- pan- zoom in- light etc.)
FAC.normal.grs
- UG 3D软件的Grip编程函数。分析曲面的法向。-Grip UG 3D software programming function. Analysis of surface area.
Face.NormalDir
- UG 3D 软件Grip程序,画曲面的法向线段,选入一个曲面,画出法向线段。-UG Grip program, line painting surface normal
CurveEndAndRefresh
- UG 3D Grip程序,1.曲面面积分析,2.刷新程序。3。显示曲线起点和终点程序-UG 3D Grip program, 1. Surface area analysis, 2. Refresh procedures. 3. Shows curves start and end program