搜索资源列表
Line-circle
- C++实现计算机图形学算法,绘制线(数值微分法、中点画线法、Bresenham法),绘制圆(圆心半径画圆、中心点画圆算法)-C++ realization of computer graphics algorithms, rendering line (numerical differential method, the stipple method of lines, Bresenham method), draw the circl
MFC_Barsky
- 在屏幕上画线,画线算法的实现,mfc编程-draw line on the screen
2
- bresenham画线算法,bresenham画圆-bresenham Line algorithm, bresenham Circle
Bresenham
- Bresenham画线算法,并且对于该算法的时间效率进行了比较对于图形学画线效率比较有参考价值-Bresenham line drawing algorithm, and for time efficiency of the algorithm were compared to the efficiency of drawing lines for the graphics have more reference value
DDA
- DDA画线算法写的程序,通过算法计算出画10万条线所需时间,可以作为画线算法效率比较的参考-DDA line drawing algorithm to write programs, through the algorithm to calculate draw 100,000 line of time required for drawing a line efficiency of the algorithm can be used
1
- 一个关于各种画线方法的研究报告,包含5种常见的画线算法-A method of drawing lines on a variety of research reports
LineAlgorithm
- 图形学中三种最基本的画线算法,DAA算法,Bresenham算法,和中点算法的实现,及其比较。-Graphics are three basic line drawing algorithm, DAA algorithm, Bresenham algorithm, and the midpoint algorithm, and more.
draw5
- 本程序是计算机图形学课程作业。内容包括画线算法,画园算法,填充算法,剪裁算法等,内容丰富。-The program course work in computer graphics. Including Line algorithm, painting garden algorithm, filling algorithm, cut algorithm, rich in content.
Bresenham
- Bresenham画线算法,高效实用的画线算法,源于课本源码很实用-Bresenham line drawing algorithm, efficient and practical algorithm for drawing lines, from the textbook very useful source
bresenham_line
- Bresenham经典画线算法的C程序实现-bresenham_line
openGL
- 此程序的功能是实现基本的openGL中的画线算法,总共有四个算法。DDA画线算法,中点Bresenham算法画直线,改进Bresenham算法画直线以及 四分法绘制椭圆-Feature of this program is to achieve the basic openGL draw lines in the algorithm, a total of four algorithms. DDA line drawing algori
09008421
- bresham画线算法Liang—Barsky算法实现-bresham Liang—Barsky
Subject_Middle
- 这是一个用visual C++ 6.0 编写的一个简易画线算法-This is a visual C++ 6.0 with the preparation of a simple algorithm for drawing a line ..
draw(vc)
- VC6.0实现画图功能,包括基本图形:直线(数值微分法、中点画线法,Bresenham画线算法),圆与椭圆(中点画圆法、Bresenham画圆算法、椭圆生成算法),区域填充(边填充算法、种子填充算法、圆与椭圆的填充、图案填充),裁剪、线宽与线型的处理。还有简单的图形变换,以及简单曲线和曲面的实现-VC6.0 implement drawing functions, including basic graphics: linear (nu
opengl
- 使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon sca
Bresenham
- 通过图形学中的Bresenham画线算法的原理,可以实现通过Bresenham的思想进行画线。-Through the graphics, Bresenham draw line algorithm, can realize the principle of Bresenham s thoughts by drawing a line.
BHcircle
- 数值微分(DDA)法: 设过端点P0(x0 ,y0)、P1(x1 ,y1)的直线段为L(P0 ,P1),则直线段L的斜率 L的起点P0的横坐标x0向L的终点P1的横坐标x1步进,取步长=1(个象素),用L的直线方程y=kx+b计算相应的y坐标,并取象素点(x,round(y))作为当前点的坐标。因为: yi+1 = kxi+1+b = k1xi+b+kDx = yi+kDx
graphic
- 图形学,实现中点画线算法、DDA画线算法、画圆、画椭圆,实现裁剪-Graphics, to achieve the dotted line algorithm, DDA line drawing algorithm, circle, ellipse, cut to achieve
Bresenham
- 基于Bresenham画线算法的图像快速.高精度旋转算法-Bresenham line drawing algorithm based on the images quickly. High-precision rotation algorithm
Bresenham
- Bresenham画线算法的实现,同时,利用Bresenham画线算法绘制任意方向直线-Bresenham line drawing algorithm, while the use of Bresenham line drawing algorithm to draw a straight line in any direction