搜索资源列表
MultiTexturing_OGL
- OpenGL多纹理贴图代码。 通过多纹理贴图,OpenGL可以表现更多图像显示特效,增强物体的材质感。 OpenGL Multi-texture sourcecode. By using multi-texture mapping, more 3D image effect can be got.-more OpenGL texture mapping code. Through a multi-texture mapping,
TransparenceKey
- 透明按键编程实例,在按键上面贴图;防止界面闪烁。-Transparent button programming examples above in the key mapping prevent flicker interface.
D3DFontPancl
- D3D文字和模板的实现,里面还包含了fps的计算方法以及多纹理贴图-D3D text and realize template, which also includes the method of calculating fps as well as multi-texture mapping
OpenGLzuhetuxing
- 通过opengl的基本图形和坐标变换,构造出飞机和雷达台模型的演示程序,同时程序中给出了给模型纹理贴图的一般方法
LoadBmpToOpengl
- 可以将一个位图文件导入到OPENGL场景中,提供一个类,做了接口函数,很方便,可以进行纹理贴图勒-Can be a bitmap file into OPENGL scene to provide a category, make the interface function, it is convenient and can be carried out texture mapping Le
FractalTerrain
- 三维地形的实现原代码,实现了纹理贴图,摄象机漫游的功能.-Realize the original three-dimensional topography code, realize the texture mapping, roaming camera features.
BmpProgCtrlDemo
- 在VC下用图片贴图生成进度条,相当漂亮,具有普通进度条的所有功能,有演示程序,要自己做漂亮的进度条界面,这个你绝对需要。-In the VC image maps generated using the progress bar, quite beautiful, with the general progress of all the features section, there are demo program, it is ne
C++bitmap
- 实现效果:随着文字的出现,屏幕上的樱花镜像变成了绿色 技术要点:汉字显示的方法,贴图、位图操作-Realize the effect: With the emergence of text, on-screen image into a green cherry technical points: the method of Chinese character display, mapping, bitmap operations
opengl_obj
- opengl通过载入OBJ文件生成模型,以及贴图动画效果-opengl loading OBJ files generated through the model, as well as the texture animation effects
SolarSystem
- OpenGL做的3D演示系统,包括贴图、变换等内容。刚刚开始学习OpenGL时做的。-OpenGL to do 3D demonstration system, including mapping, transformation and so on. OpenGL is just beginning to learn when to do so.
reflectbubble
- 反射水泡。建立粒子系统,用画球函数,贴纹理,背景贴图,镜面反射,实现水泡的爆炸(tab键)、方向控制、旋转、产生和消失。-Reflex blisters. The establishment of particle system, with a painting, the ball function, paste texture, background mapping, specular reflection, the realizat
moveingcloud
- 通过纹理贴图来模拟动态的云彩,雨,雪等自然现象.
ogl_dot3_bump_mapping
- bump mapping 凹凸纹理贴图源码, 使用dot3方法实现-bump bump mapping texture mapping source, the use of dot3 method
transparent_texture
- 实现透明纹理贴图,指定颜色为透明。 用于去除纹理中不需要的颜色区域,显示为透明不可见。 -Realize transparent texture mapping, specify the color for transparency. To remove unwanted color texture region, shown as transparent and not visible.
OpenGLcircle
- OpenGL球形贴图自旋程序,利用VC++实现。-OpenGL spherical spin mapping procedures, the use of VC++ Realize.
Pencil
- opengl 实现的铅笔,主要是纹理贴图的应用,很有参考价值-opengl realize the pencil, mainly the application of texture mapping, useful reference
road
- 实现opengl纹理贴图,比较简单,大家一看就会-Realize opengl texture mapping, relatively simple, one everyone will look
xgtt
- MFC实现贴图效果, 如:百叶窗效果 雨滴效果 滚动效果等.-MFC realize mapping effects, such as: the effect of raindrop effect of rolling shutter effect.
OpenGLshadowmapdemo
- opengl阴影贴图教程示例场景,讲述了如何利用shadow map来产生阴影。-opengl shadow mapping tutorial sample scenes about how to use the shadow map to generate the shadow.
wenlititu
- 有纹理贴图的opengl立方体。简单的opengl代码,供初学者学习用。-Have the opengl texture mapping cube. Opengl simple code for beginners to learn.