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Emboss
- OPENGL凹凸映射算法,虽然不如视差映射的方法好,但是凹凸映射我只在NEHE中见过,这个是我找的另一个凹凸映射的例子-OPENGL bump mapping algorithm, although not as good as parallax mapping, but the bump mapping seen only in NEHE, this I find another example of bump mapping