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[图形图像处理(光照,映射..)vs2003.netWTL

说明:该程序为一个用WTL编写的图像处理框架,可便于算法研究人员的算法实现
<zgming> 在 2008-10-13 上传 | 大小:208.19kb | 下载:0

[图形图像处理(光照,映射..)image123

说明:几种用C语言实现的数字图象处理方法的代码及处理的图像效果
<张丽> 在 2008-10-13 上传 | 大小:1.99mb | 下载:0

[图形图像处理(光照,映射..)WPSNR

说明:能计算一幅噪声图像的加权峰值信噪比,以评价各种图像去噪方法的效果
<zgming> 在 2008-10-13 上传 | 大小:1.58kb | 下载:0

[OpenGLOpenGL

说明:VC6.0+OpenGL实现纹理立方体旋转,程序比较简单,适合入门者学习。
<czb> 在 2008-10-13 上传 | 大小:22.52kb | 下载:0

[图形/文字识别final

说明:这个是一个欧洲名校本科毕业生做的毕业设计,车牌识别,大家可以借鉴借鉴
<许邵杰> 在 2008-10-13 上传 | 大小:156.76kb | 下载:0

[OpenGLtest5

说明:Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doi
<mwb> 在 2008-10-13 上传 | 大小:8.57kb | 下载:0

[OpenGLtest07

说明:In this tutorial I ll teach you how to use three different texture filters. I ll teach you how to move an object using keys on the keyboard, and I ll also teach you how to apply simple lighting to your OpenGL scene. Lots covered in this tutorial, so
<mwb> 在 2008-10-13 上传 | 大小:66.73kb | 下载:0

[OpenGLtest9

说明:Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advance
<mwb> 在 2008-10-13 上传 | 大小:18.11kb | 下载:0

[OpenGLtest10

说明:While it is perfectly alright to code a 3D environment as a long series of numbers, it becomes increasingly hard as the complexity of the environment goes up. For this reason, we must catagorize our data into a more workable fashion. At the top of ou
<mwb> 在 2008-10-13 上传 | 大小:120.39kb | 下载:0

[OpenGLtest11

说明:Well greetings all. For those of you that want to see what we are doing here, you can check it out at the end of my demo/hack Worthless! I am bosco and I will do my best to teach you guys how to do the animated, sine-wave picture. This tutorial is ba
<mwb> 在 2008-10-13 上传 | 大小:49.26kb | 下载:0

[OpenGLtest18

说明:Quadrics are a way of drawing complex objects that would usually take a few FOR loops and some background in trigonometry. We ll be using the code from lesson seven. We will add 7 variables and modify the texture to add some variety :)
<mwb> 在 2008-10-13 上传 | 大小:22.51kb | 下载:0

[OpenGLtest28

说明:This tutorial is intended to introduce you to Bezier Surfaces in the hopes that someone more artistic than myself will do something really cool with them and show all of us. This not intended as a complete Bezier patch library, but more as proof conc
<mwb> 在 2008-10-13 上传 | 大小:39.75kb | 下载:0
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