文件名称:game
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失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
用VisualC++ 与 OpenGL 实现一个战斗游戏,能行走与发射导弹。-VisualC++ and OpenGL with the realization of a fighting game, can walk with the launch of a missile.相关搜索: opengl
visual
game
导弹
fighting
opengl
visual
game
导弹
fighting
opengl
(系统自动生成,下载前可以参看下载内容)
下载文件列表
game
....\ambient.wav
....\audio.cpp
....\audio.h
....\audiosystem.cpp
....\audiosystem.h
....\camera.cpp
....\camera.h
....\enemy.h
....\engine.cpp
....\engine.h
....\entity.cpp
....\entity.h
....\explode.wav
....\explosion.cpp
....\explosion.h
....\font.cpp
....\font.h
....\game.dsp
....\game.dsw
....\game.exe
....\ground.tga
....\gui.cpp
....\gui.h
....\HiResTimer.h
....\InputSystem.cpp
....\InputSystem.h
....\md2.cpp
....\md2.h
....\models
....\......\Ogro
....\......\....\igdosh.pcx
....\......\....\Ogro.txt
....\......\....\Ogrobase.pcx
....\......\....\Tris.MD2
....\......\....\Weapon.md2
....\......\....\Weapon.pcx
....\......\Rocket.PCX
....\......\rocketair.MD2
....\......\Sodf8
....\......\.....\Abarlith.pcx
....\......\.....\SFOD8.txt
....\......\.....\Tris.MD2
....\......\.....\Weapon.md2
....\......\.....\Weapon.PCX
....\object.h
....\oglwindow.cpp
....\oglwindow.h
....\ogro.cpp
....\ogro.h
....\Particles.cpp
....\Particles.h
....\player.cpp
....\player.h
....\rocket.cpp
....\rocket.h
....\simpengine.cpp
....\simpengine.h
....\sod.cpp
....\sod.h
....\terrain.cpp
....\terrain.h
....\texture.cpp
....\texture.h
....\tree.h
....\vector.h
....\winmain.cpp
....\world.cpp
....\world.h
....\ambient.wav
....\audio.cpp
....\audio.h
....\audiosystem.cpp
....\audiosystem.h
....\camera.cpp
....\camera.h
....\enemy.h
....\engine.cpp
....\engine.h
....\entity.cpp
....\entity.h
....\explode.wav
....\explosion.cpp
....\explosion.h
....\font.cpp
....\font.h
....\game.dsp
....\game.dsw
....\game.exe
....\ground.tga
....\gui.cpp
....\gui.h
....\HiResTimer.h
....\InputSystem.cpp
....\InputSystem.h
....\md2.cpp
....\md2.h
....\models
....\......\Ogro
....\......\....\igdosh.pcx
....\......\....\Ogro.txt
....\......\....\Ogrobase.pcx
....\......\....\Tris.MD2
....\......\....\Weapon.md2
....\......\....\Weapon.pcx
....\......\Rocket.PCX
....\......\rocketair.MD2
....\......\Sodf8
....\......\.....\Abarlith.pcx
....\......\.....\SFOD8.txt
....\......\.....\Tris.MD2
....\......\.....\Weapon.md2
....\......\.....\Weapon.PCX
....\object.h
....\oglwindow.cpp
....\oglwindow.h
....\ogro.cpp
....\ogro.h
....\Particles.cpp
....\Particles.h
....\player.cpp
....\player.h
....\rocket.cpp
....\rocket.h
....\simpengine.cpp
....\simpengine.h
....\sod.cpp
....\sod.h
....\terrain.cpp
....\terrain.h
....\texture.cpp
....\texture.h
....\tree.h
....\vector.h
....\winmain.cpp
....\world.cpp
....\world.h