文件名称:15_FontTexture
- 所属分类:
 - OpenGL
 - 资源属性:
 - [Windows] [Visual.Net] [源码]
 - 上传时间:
 - 2012-11-26
 - 文件大小:
 - 3.4mb
 - 下载次数:
 - 0次
 - 提 供 者:
 - zich****
 - 相关连接:
 - 无
 - 下载说明:
 - 别用迅雷下载,失败请重下,重下不扣分!
 
下载 
            
                
                
	
	
	
	
                    别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
            如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
图形字体的纹理映射:
这一课,我们将在上一课的基础上创建带有纹理的字体,它真的很简单。
-This will generate texture coordinates for each of the polygons on the font.
			这一课,我们将在上一课的基础上创建带有纹理的字体,它真的很简单。
-This will generate texture coordinates for each of the polygons on the font.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
15_FontTexture\15_FontTexture.ncb
..............\15_FontTexture.sln
..............\15_FontTexture.sln.old
..............\15_FontTexture.suo
..............\15_FontTexture.suo.old
..............\15_FontTexture.vcproj
..............\15_FontTexture.vcproj.7.10.old
..............\15_FontTexture.vcproj.HLT.Administrator.user
..............\Debug\15_FontTexture.exe
..............\.....\15_FontTexture.exe.embed.manifest
..............\.....\15_FontTexture.exe.embed.manifest.res
..............\.....\15_FontTexture.exe.intermediate.manifest
..............\.....\15_FontTexture.ilk
..............\.....\15_FontTexture.pdb
..............\.....\BuildLog.htm
..............\.....\Data\Lights.bmp
..............\.....\FontTexture.obj
..............\.....\glew32.dll
..............\.....\glu32.dll
..............\.....\glut32.dll
..............\.....\mt.dep
..............\.....\opengl32.dll
..............\.....\vc80.idb
..............\.....\vc80.pdb
..............\FontTexture.cpp
..............\GLAUX.H
..............\GLAUX.LIB
..............\glew.h
..............\glew32.lib
..............\GlU32.Lib
..............\glut.h
..............\glut32.lib
..............\OpenGL32.Lib
..............\UpgradeLog.XML
..............\wglew.h
..............\_UpgradeReport_Files\UpgradeReport.css
..............\....................\UpgradeReport.xslt
..............\....................\UpgradeReport_Minus.gif
..............\....................\UpgradeReport_Plus.gif
..............\Debug\Data
..............\Debug
..............\_UpgradeReport_Files
15_FontTexture
    
	
..............\15_FontTexture.sln
..............\15_FontTexture.sln.old
..............\15_FontTexture.suo
..............\15_FontTexture.suo.old
..............\15_FontTexture.vcproj
..............\15_FontTexture.vcproj.7.10.old
..............\15_FontTexture.vcproj.HLT.Administrator.user
..............\Debug\15_FontTexture.exe
..............\.....\15_FontTexture.exe.embed.manifest
..............\.....\15_FontTexture.exe.embed.manifest.res
..............\.....\15_FontTexture.exe.intermediate.manifest
..............\.....\15_FontTexture.ilk
..............\.....\15_FontTexture.pdb
..............\.....\BuildLog.htm
..............\.....\Data\Lights.bmp
..............\.....\FontTexture.obj
..............\.....\glew32.dll
..............\.....\glu32.dll
..............\.....\glut32.dll
..............\.....\mt.dep
..............\.....\opengl32.dll
..............\.....\vc80.idb
..............\.....\vc80.pdb
..............\FontTexture.cpp
..............\GLAUX.H
..............\GLAUX.LIB
..............\glew.h
..............\glew32.lib
..............\GlU32.Lib
..............\glut.h
..............\glut32.lib
..............\OpenGL32.Lib
..............\UpgradeLog.XML
..............\wglew.h
..............\_UpgradeReport_Files\UpgradeReport.css
..............\....................\UpgradeReport.xslt
..............\....................\UpgradeReport_Minus.gif
..............\....................\UpgradeReport_Plus.gif
..............\Debug\Data
..............\Debug
..............\_UpgradeReport_Files
15_FontTexture