文件名称:MyOpenGL
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OpenGL模拟的一个3维空间模型,VC++源码实现,一个模拟的3维视图,随着鼠标移动会改变视图,VC++6下可直接编译代码,仅此参考。
-OpenGL 3-D simulation of a space model, VC++ source code implementation, a simulated three-dimensional view, with the mouse will change the view, VC++6 compiler directly under the code, only this reference.相关搜索: VC
OPengl
鼠标
-OpenGL 3-D simulation of a space model, VC++ source code implementation, a simulated three-dimensional view, with the mouse will change the view, VC++6 compiler directly under the code, only this reference.相关搜索: VC
OPengl
鼠标
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下载文件列表
MyOpenGL\DlgAbout.cpp
........\DlgAbout.h
........\filestructure.txt
........\FormCommandView.cpp
........\FormCommandView.h
........\GALLERY.LK
........\HOUSE.LK
........\IMAGES\128x128_1.bmp
........\......\128x128_2.bmp
........\......\128x128_3.bmp
........\......\128x128_4.bmp
........\......\KB.BMP
........\......\LACK2.BMP
........\......\MB04.BMP
........\......\PINE.BMP
........\......\ROSEWD.BMP
........\......\SUNSET.BMP
........\......\Thumbs.db
........\MAIN.CPP
........\MainFrm.cpp
........\MainFrm.h
........\MYROOM1.LK
........\MYROOM4.LK
........\newrender.c
........\newrender.cpp
........\RADIO.H
........\Readme.txt
........\Readme2.txt
........\RenderView.cpp
........\RenderView.h
........\.ES\A.DAT
........\...\Tex000.bmp
........\...\Tex001.bmp
........\...\Tex002.bmp
........\...\Tex003.bmp
........\...\Tex004.bmp
........\...\Tex005.bmp
........\...\TEXTURE.BMP
........\...\TOOL.ICO
........\...\TOOL.RC2
........\...\TOOLBAR.BMP
........\...\TOOLDOC.ICO
........\RESOURCE.H
........\ROOM.ED
........\ROOM.LK
........\Room.ncb
........\Room.opt
........\Room.plg
........\ROOM1.LK
........\ROOM2.LK
........\rwrgb.txt
........\SIMPLE.LK
........\STDAFX.CPP
........\STDAFX.H
........\TEXTURE.CPP
........\Tool.aps
........\TOOL.CLW
........\TOOL.CPP
........\Tool.dsp
........\TOOL.DSW
........\TOOL.H
........\TOOL.MAK
........\Tool.rc
........\TOOLDOC.CPP
........\TOOLDOC.H
........\IMAGES
........\RES
MyOpenGL
........\DlgAbout.h
........\filestructure.txt
........\FormCommandView.cpp
........\FormCommandView.h
........\GALLERY.LK
........\HOUSE.LK
........\IMAGES\128x128_1.bmp
........\......\128x128_2.bmp
........\......\128x128_3.bmp
........\......\128x128_4.bmp
........\......\KB.BMP
........\......\LACK2.BMP
........\......\MB04.BMP
........\......\PINE.BMP
........\......\ROSEWD.BMP
........\......\SUNSET.BMP
........\......\Thumbs.db
........\MAIN.CPP
........\MainFrm.cpp
........\MainFrm.h
........\MYROOM1.LK
........\MYROOM4.LK
........\newrender.c
........\newrender.cpp
........\RADIO.H
........\Readme.txt
........\Readme2.txt
........\RenderView.cpp
........\RenderView.h
........\.ES\A.DAT
........\...\Tex000.bmp
........\...\Tex001.bmp
........\...\Tex002.bmp
........\...\Tex003.bmp
........\...\Tex004.bmp
........\...\Tex005.bmp
........\...\TEXTURE.BMP
........\...\TOOL.ICO
........\...\TOOL.RC2
........\...\TOOLBAR.BMP
........\...\TOOLDOC.ICO
........\RESOURCE.H
........\ROOM.ED
........\ROOM.LK
........\Room.ncb
........\Room.opt
........\Room.plg
........\ROOM1.LK
........\ROOM2.LK
........\rwrgb.txt
........\SIMPLE.LK
........\STDAFX.CPP
........\STDAFX.H
........\TEXTURE.CPP
........\Tool.aps
........\TOOL.CLW
........\TOOL.CPP
........\Tool.dsp
........\TOOL.DSW
........\TOOL.H
........\TOOL.MAK
........\Tool.rc
........\TOOLDOC.CPP
........\TOOLDOC.H
........\IMAGES
........\RES
MyOpenGL