文件名称:chap03
- 所属分类:
- 图形图象
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 472kb
- 下载次数:
- 0次
- 提 供 者:
- 陈*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
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如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
基于opengL的3D编程,图形源代码,可以使用-Based opengL of 3D programming, graphics source code, you can use
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chap03\camera_car\camera_car.sln
......\..........\camera_car.suo
......\..........\camera_car.vcproj
......\..........\camera_car.vcproj.DBBWM32X.aesop.user
......\..........\camera_car_DX10.exe
......\..........\main.cpp
......\..........\render_data.cpp
......\..........\render_data.h
......\..........\render_dx10.cpp
......\..........\render_dx10.h
......\..........\render_dx9.cpp
......\..........\render_dx9.h
......\..........\render_opengl.cpp
......\..........\render_opengl.h
......\.......fly\camera_fly.sln
......\..........\camera_fly.suo
......\..........\camera_fly.vcproj
......\..........\camera_fly.vcproj.DBBWM32X.aesop.user
......\..........\camera_fly_DX10.exe
......\..........\main.cpp
......\..........\render_data.cpp
......\..........\render_data.h
......\..........\render_dx10.cpp
......\..........\render_dx10.h
......\..........\render_dx9.cpp
......\..........\render_dx9.h
......\..........\render_opengl.cpp
......\..........\render_opengl.h
......\instance\instance.cpp
......\........\instance.sln
......\........\instance.suo
......\........\instance.vcproj
......\........\instance.vcproj.DBBWM32X.aesop.user
......\........\instance_DX10.exe
......\........\render_data.cpp
......\........\render_data.h
......\........\render_dx10.cpp
......\........\render_dx10.h
......\........\render_dx9.cpp
......\........\render_dx9.h
......\........\render_opengl.cpp
......\........\render_opengl.h
......\mouse_rotate\main.cpp
......\............\mouse_rotate.sln
......\............\mouse_rotate.suo
......\............\mouse_rotate.vcproj
......\............\mouse_rotate.vcproj.DBBWM32X.aesop.user
......\............\mouse_rotate_DX10.exe
......\............\render_data.cpp
......\............\render_data.h
......\............\render_dx10.cpp
......\............\render_dx10.h
......\............\render_dx9.cpp
......\............\render_dx9.h
......\............\render_opengl.cpp
......\............\render_opengl.h
......\rotation\render_data.cpp
......\........\render_data.h
......\........\render_dx10.cpp
......\........\render_dx10.h
......\........\render_dx9.cpp
......\........\render_dx9.h
......\........\render_opengl.cpp
......\........\render_opengl.h
......\........\rotation.cpp
......\........\rotation.sln
......\........\rotation.suo
......\........\rotation.vcproj
......\........\rotation.vcproj.DBBWM32X.aesop.user
......\........\rotation_DX10.exe
......\scale\render_data.cpp
......\.....\render_data.h
......\.....\render_dx10.cpp
......\.....\render_dx10.h
......\.....\render_dx9.cpp
......\.....\render_dx9.h
......\.....\render_opengl.cpp
......\.....\render_opengl.h
......\.....\scale.cpp
......\.....\scale.sln
......\.....\scale.suo
......\.....\scale.vcproj
......\.....\scale.vcproj.DBBWM32X.aesop.user
......\.....\scale_DX10.exe
......\.olar_system\main.cpp
......\............\render_data.cpp
......\............\render_data.h
......\............\render_dx10.cpp
......\............\render_dx10.h
......\............\render_dx9.cpp
......\............\render_dx9.h
......\............\render_opengl.cpp
......\............\render_opengl.h
......\............\solar_system.sln
......\............\solar_system.suo
......\............\solar_system.vcproj
......\............\solar_system.vcproj.DBBWM32X.aesop.user
......\............\solar_system_DX10.exe
......\............2\main.cpp
......\.............\render_data.cpp
......\..........\camera_car.suo
......\..........\camera_car.vcproj
......\..........\camera_car.vcproj.DBBWM32X.aesop.user
......\..........\camera_car_DX10.exe
......\..........\main.cpp
......\..........\render_data.cpp
......\..........\render_data.h
......\..........\render_dx10.cpp
......\..........\render_dx10.h
......\..........\render_dx9.cpp
......\..........\render_dx9.h
......\..........\render_opengl.cpp
......\..........\render_opengl.h
......\.......fly\camera_fly.sln
......\..........\camera_fly.suo
......\..........\camera_fly.vcproj
......\..........\camera_fly.vcproj.DBBWM32X.aesop.user
......\..........\camera_fly_DX10.exe
......\..........\main.cpp
......\..........\render_data.cpp
......\..........\render_data.h
......\..........\render_dx10.cpp
......\..........\render_dx10.h
......\..........\render_dx9.cpp
......\..........\render_dx9.h
......\..........\render_opengl.cpp
......\..........\render_opengl.h
......\instance\instance.cpp
......\........\instance.sln
......\........\instance.suo
......\........\instance.vcproj
......\........\instance.vcproj.DBBWM32X.aesop.user
......\........\instance_DX10.exe
......\........\render_data.cpp
......\........\render_data.h
......\........\render_dx10.cpp
......\........\render_dx10.h
......\........\render_dx9.cpp
......\........\render_dx9.h
......\........\render_opengl.cpp
......\........\render_opengl.h
......\mouse_rotate\main.cpp
......\............\mouse_rotate.sln
......\............\mouse_rotate.suo
......\............\mouse_rotate.vcproj
......\............\mouse_rotate.vcproj.DBBWM32X.aesop.user
......\............\mouse_rotate_DX10.exe
......\............\render_data.cpp
......\............\render_data.h
......\............\render_dx10.cpp
......\............\render_dx10.h
......\............\render_dx9.cpp
......\............\render_dx9.h
......\............\render_opengl.cpp
......\............\render_opengl.h
......\rotation\render_data.cpp
......\........\render_data.h
......\........\render_dx10.cpp
......\........\render_dx10.h
......\........\render_dx9.cpp
......\........\render_dx9.h
......\........\render_opengl.cpp
......\........\render_opengl.h
......\........\rotation.cpp
......\........\rotation.sln
......\........\rotation.suo
......\........\rotation.vcproj
......\........\rotation.vcproj.DBBWM32X.aesop.user
......\........\rotation_DX10.exe
......\scale\render_data.cpp
......\.....\render_data.h
......\.....\render_dx10.cpp
......\.....\render_dx10.h
......\.....\render_dx9.cpp
......\.....\render_dx9.h
......\.....\render_opengl.cpp
......\.....\render_opengl.h
......\.....\scale.cpp
......\.....\scale.sln
......\.....\scale.suo
......\.....\scale.vcproj
......\.....\scale.vcproj.DBBWM32X.aesop.user
......\.....\scale_DX10.exe
......\.olar_system\main.cpp
......\............\render_data.cpp
......\............\render_data.h
......\............\render_dx10.cpp
......\............\render_dx10.h
......\............\render_dx9.cpp
......\............\render_dx9.h
......\............\render_opengl.cpp
......\............\render_opengl.h
......\............\solar_system.sln
......\............\solar_system.suo
......\............\solar_system.vcproj
......\............\solar_system.vcproj.DBBWM32X.aesop.user
......\............\solar_system_DX10.exe
......\............2\main.cpp
......\.............\render_data.cpp