文件名称:ATimeToKill
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.09mb
- 下载次数:
- 0次
- 提 供 者:
- 刘**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
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失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
《opengl游戏编程》光盘Bonus Game中的源码ATimeToKill,一个射击游戏源码。适合初学者研究。-"opengl game programming" CD-ROM Bonus Game of FOSS ATimeToKi ll, a shooting game source. Research for beginners.相关搜索: OpenGL
openGL
GAME
OPENGL游戏编程
GL
游戏
游戏编程
OpenGL
射击
游戏源码
game
灏勫嚮娓告垙
opengl游戏
openGL
GAME
OPENGL游戏编程
GL
游戏
游戏编程
OpenGL
射击
游戏源码
game
灏勫嚮娓告垙
opengl游戏
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ATimeToKill
...........\ambient.wav
...........\audio.cpp
...........\audio.h
...........\audiosystem.cpp
...........\audiosystem.h
...........\camera.cpp
...........\camera.h
...........\enemy.h
...........\engine.cpp
...........\engine.h
...........\entity.cpp
...........\entity.h
...........\explode.wav
...........\explosion.cpp
...........\explosion.h
...........\font.cpp
...........\font.h
...........\game.dsp
...........\game.dsw
...........\game.exe
...........\ground.tga
...........\gui.cpp
...........\gui.h
...........\HiResTimer.h
...........\InputSystem.cpp
...........\InputSystem.h
...........\md2.cpp
...........\md2.h
...........\models
...........\......\Ogro
...........\......\....\igdosh.pcx
...........\......\....\Ogro.txt
...........\......\....\Ogrobase.pcx
...........\......\....\Tris.MD2
...........\......\....\Weapon.md2
...........\......\....\Weapon.pcx
...........\......\Rocket.PCX
...........\......\rocketair.MD2
...........\......\Sodf8
...........\......\.....\Abarlith.pcx
...........\......\.....\SFOD8.txt
...........\......\.....\Tris.MD2
...........\......\.....\Weapon.md2
...........\......\.....\Weapon.PCX
...........\object.h
...........\oglwindow.cpp
...........\oglwindow.h
...........\ogro.cpp
...........\ogro.h
...........\Particles.cpp
...........\Particles.h
...........\player.cpp
...........\player.h
...........\rocket.cpp
...........\rocket.h
...........\simpengine.cpp
...........\simpengine.h
...........\sod.cpp
...........\sod.h
...........\terrain.cpp
...........\terrain.h
...........\texture.cpp
...........\texture.h
...........\tree.h
...........\vector.h
...........\winmain.cpp
...........\world.cpp
...........\world.h
...........\ambient.wav
...........\audio.cpp
...........\audio.h
...........\audiosystem.cpp
...........\audiosystem.h
...........\camera.cpp
...........\camera.h
...........\enemy.h
...........\engine.cpp
...........\engine.h
...........\entity.cpp
...........\entity.h
...........\explode.wav
...........\explosion.cpp
...........\explosion.h
...........\font.cpp
...........\font.h
...........\game.dsp
...........\game.dsw
...........\game.exe
...........\ground.tga
...........\gui.cpp
...........\gui.h
...........\HiResTimer.h
...........\InputSystem.cpp
...........\InputSystem.h
...........\md2.cpp
...........\md2.h
...........\models
...........\......\Ogro
...........\......\....\igdosh.pcx
...........\......\....\Ogro.txt
...........\......\....\Ogrobase.pcx
...........\......\....\Tris.MD2
...........\......\....\Weapon.md2
...........\......\....\Weapon.pcx
...........\......\Rocket.PCX
...........\......\rocketair.MD2
...........\......\Sodf8
...........\......\.....\Abarlith.pcx
...........\......\.....\SFOD8.txt
...........\......\.....\Tris.MD2
...........\......\.....\Weapon.md2
...........\......\.....\Weapon.PCX
...........\object.h
...........\oglwindow.cpp
...........\oglwindow.h
...........\ogro.cpp
...........\ogro.h
...........\Particles.cpp
...........\Particles.h
...........\player.cpp
...........\player.h
...........\rocket.cpp
...........\rocket.h
...........\simpengine.cpp
...........\simpengine.h
...........\sod.cpp
...........\sod.h
...........\terrain.cpp
...........\terrain.h
...........\texture.cpp
...........\texture.h
...........\tree.h
...........\vector.h
...........\winmain.cpp
...........\world.cpp
...........\world.h