文件名称:fountain
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
运行环境wince,Arm4I 编译环境EVC4.0,采用OpenGLES实现喷泉粒子效果-Operating environment wince, Arm4I compiler environment EVC4.0, the use of fountain particles to achieve the effect of OpenGLES相关搜索: fountain
VC
WINCE
EVC
opengles
arm
evc
wince
EVC
OPenGL
opengl
粒子
VC
WINCE
EVC
opengles
arm
evc
wince
EVC
OPenGL
opengl
粒子
(系统自动生成,下载前可以参看下载内容)
下载文件列表
喷泉粒子效果
............\ARMV4IDbg
............\ARMV4IRel
............\.........\font.obj
............\.........\font.sbr
............\.........\main.obj
............\.........\main.sbr
............\.........\mesh.obj
............\.........\mesh.sbr
............\.........\particles.obj
............\.........\particles.sbr
............\.........\render.obj
............\.........\render.sbr
............\.........\texture.obj
............\.........\texture.sbr
............\.........\timer.obj
............\.........\timer.sbr
............\.........\tutorial6.bsc
............\.........\tutorial6.exe
............\.........\tutorial6.pch
............\fixed.h
............\font.cpp
............\font.h
............\include
............\.......\GLES
............\.......\....\egl.h
............\.......\....\egltypes.h
............\.......\....\gl.h
............\.......\....\glext.h
............\.......\Lib
............\.......\...\libGLES_CM.lib
............\.......\...\ug.lib
............\main.cpp
............\main.h
............\mesh.cpp
............\mesh.h
............\particles.cpp
............\particles.h
............\render.cpp
............\render.h
............\resources
............\.........\floor.tga
............\.........\font.raw
............\.........\plane.gsd
............\.........\spot.raw
............\texture.cpp
............\texture.h
............\timer.cpp
............\timer.h
............\tutorial6.vcb
............\tutorial6.vcl
............\tutorial6.vco
............\tutorial6.vcp
............\tutorial6.vcw
............\ARMV4IDbg
............\ARMV4IRel
............\.........\font.obj
............\.........\font.sbr
............\.........\main.obj
............\.........\main.sbr
............\.........\mesh.obj
............\.........\mesh.sbr
............\.........\particles.obj
............\.........\particles.sbr
............\.........\render.obj
............\.........\render.sbr
............\.........\texture.obj
............\.........\texture.sbr
............\.........\timer.obj
............\.........\timer.sbr
............\.........\tutorial6.bsc
............\.........\tutorial6.exe
............\.........\tutorial6.pch
............\fixed.h
............\font.cpp
............\font.h
............\include
............\.......\GLES
............\.......\....\egl.h
............\.......\....\egltypes.h
............\.......\....\gl.h
............\.......\....\glext.h
............\.......\Lib
............\.......\...\libGLES_CM.lib
............\.......\...\ug.lib
............\main.cpp
............\main.h
............\mesh.cpp
............\mesh.h
............\particles.cpp
............\particles.h
............\render.cpp
............\render.h
............\resources
............\.........\floor.tga
............\.........\font.raw
............\.........\plane.gsd
............\.........\spot.raw
............\texture.cpp
............\texture.h
............\timer.cpp
............\timer.h
............\tutorial6.vcb
............\tutorial6.vcl
............\tutorial6.vco
............\tutorial6.vcp
............\tutorial6.vcw