文件名称:LunaGPGems
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.17mb
- 下载次数:
- 0次
- 提 供 者:
- xinru*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
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介绍说明--下载内容均来自于网络,请自行研究使用
使用GPU和OpenGL实现的三维水波模拟,借助纹理映射模拟水波的倒影。-The use of GPU and OpenGL realize three-dimensional wave simulation, using texture mapping of the reflection wave simulation.相关搜索: GPU
倒影
LunaGPGems
水波
模拟
纹理映射
倒影
LunaGPGems
水波
模拟
纹理映射
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Luna GPGems
...........\Bin
...........\...\fluidphysics.fx
...........\...\fluidrendering.fx
...........\...\GPUFluid.exe
...........\...\grassenvmap.dds
...........\...\sky.fx
...........\...\terrain.fx
...........\...\Terrain.x
...........\...\wave0.dds
...........\...\wave1.dds
...........\GPUFluid
...........\........\d3dApp.cpp
...........\........\d3dApp.h
...........\........\d3dUtil.h
...........\........\d3dUtility.cpp
...........\........\DirectInput.cpp
...........\........\DirectInput.h
...........\........\DrawableTex2D.cpp
...........\........\DrawableTex2D.h
...........\........\Fluid.cpp
...........\........\Fluid.h
...........\........\FluidPhysics.cpp
...........\........\fluidphysics.fx
...........\........\FluidPhysics.h
...........\........\fluidrendering.fx
...........\........\GfxStats.cpp
...........\........\GfxStats.h
...........\........\GPUFluid.sln
...........\........\GPUFluid.sln.old
...........\........\GPUFluid.vcproj
...........\........\GPUFluid.vcproj.7.00.old
...........\........\GPUFluid.vcproj.adamxrc-PC.adamxrc.user
...........\........\GPUFluidDemo.cpp
...........\........\grassenvmap.dds
...........\........\sky.fx
...........\........\terrain.fx
...........\........\Terrain.x
...........\........\UpgradeLog.XML
...........\........\Vertex.cpp
...........\........\Vertex.h
...........\........\wave0.dds
...........\........\wave1.dds
...........\........\_UpgradeReport_Files
...........\........\....................\UpgradeReport.css
...........\........\....................\UpgradeReport.xslt
...........\........\....................\UpgradeReport_Minus.gif
...........\........\....................\UpgradeReport_Plus.gif
...........\README.txt
...........\Bin
...........\...\fluidphysics.fx
...........\...\fluidrendering.fx
...........\...\GPUFluid.exe
...........\...\grassenvmap.dds
...........\...\sky.fx
...........\...\terrain.fx
...........\...\Terrain.x
...........\...\wave0.dds
...........\...\wave1.dds
...........\GPUFluid
...........\........\d3dApp.cpp
...........\........\d3dApp.h
...........\........\d3dUtil.h
...........\........\d3dUtility.cpp
...........\........\DirectInput.cpp
...........\........\DirectInput.h
...........\........\DrawableTex2D.cpp
...........\........\DrawableTex2D.h
...........\........\Fluid.cpp
...........\........\Fluid.h
...........\........\FluidPhysics.cpp
...........\........\fluidphysics.fx
...........\........\FluidPhysics.h
...........\........\fluidrendering.fx
...........\........\GfxStats.cpp
...........\........\GfxStats.h
...........\........\GPUFluid.sln
...........\........\GPUFluid.sln.old
...........\........\GPUFluid.vcproj
...........\........\GPUFluid.vcproj.7.00.old
...........\........\GPUFluid.vcproj.adamxrc-PC.adamxrc.user
...........\........\GPUFluidDemo.cpp
...........\........\grassenvmap.dds
...........\........\sky.fx
...........\........\terrain.fx
...........\........\Terrain.x
...........\........\UpgradeLog.XML
...........\........\Vertex.cpp
...........\........\Vertex.h
...........\........\wave0.dds
...........\........\wave1.dds
...........\........\_UpgradeReport_Files
...........\........\....................\UpgradeReport.css
...........\........\....................\UpgradeReport.xslt
...........\........\....................\UpgradeReport_Minus.gif
...........\........\....................\UpgradeReport_Plus.gif
...........\README.txt