文件名称:Section3

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual C] [源码] [Visual.Net]
  • 上传时间:
  • 2008-10-13
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  • 739.84kb
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  • 0次
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  • 许*
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Charles River Media - ShaderX3 - Advanced Rendering with DirectX and OpenGL

Section 3
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 45665987section3.rar 列表
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 8 DLL Demo\DirectX8-DLL\Readme.html
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 8 DLL Demo\DirectX8-DLL\tiger.bmp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 8 DLL Demo\DirectX8-DLL\tiger.x
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 8 DLL Demo\Readme.htm
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\D3D9-dll.vcproj
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\D3D9-lib.vcproj
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\D3D9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\d3d9.def
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\D3D9.sln
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3D9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3D9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DBaseTexture9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DBaseTexture9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DCubeTexture9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DCubeTexture9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DDevice9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DDevice9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DIndexBuffer9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DIndexBuffer9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DPixelShader9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DPixelShader9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DQuery9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DQuery9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DResource9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DResource9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DStateBlock9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DStateBlock9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DSurface9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DSurface9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DSwapChain9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DSwapChain9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DTexture9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DTexture9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVertexBuffer9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVertexBuffer9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVertexDeclaration9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVertexDeclaration9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVertexShader9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVertexShader9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVolume9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVolume9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVolumeTexture9.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Direct3DVolumeTexture9.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Error.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Error.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\MemoryManager.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\MemoryManager.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\resource.h
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Unknown.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9\Unknown.hpp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9.zip
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\Readme.htm
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo\Readme.htm
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo\StencilShadow\Gold.jpg
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo\StencilShadow\knot.3ds
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo\StencilShadow\Readme.html
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo\StencilShadow\Sphere.3DS
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo\StencilShadow.zip
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\actionMapDisplayer20.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\ActionMapShader.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\aopm.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\aopm.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\boundarymap128.bmp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\boundarymap8x8.bmp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dapp.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dapp.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3denumeration.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3denumeration.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dfont.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dfont.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dsettings.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dsettings.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dutil.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\d3dutil.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\debugfuncs.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\debugFuncs.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\DefaultShader20.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\defaultshader20.pso
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dpGPU.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dpGPU.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dpinterface.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dpSoft.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dpSoft.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dpSoftHelper.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dpSoftHelper.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dp_iterate20_v10.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dp_iterate20_v10.pso
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dp_iterate20_v10bac.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dropper.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dropper.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dxutil.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\dxutil.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\gpu_dp.aps
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\gpu_dp.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\gpu_dp.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\gpu_dp.rc
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\gpu_dp.sln
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\gpu_dp.suo
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\gpu_dp.vcproj
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\logscaler20.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\NeighbourhoodFuncs.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\neighbourhoodFuncs.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\pixelshaderutil.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\pixelshaderutil.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\ReadMe.txt
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\ref results.txt
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\resource.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\resultlog.txt
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\sortgpu20_v10.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\sortgpu20_v11.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\valuemap128.bmp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\valuemap8x8.bmp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\warpImage20.psh
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\worldtoscreen.cpp
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp\worldtoscreen.h
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp.sln
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 8 DLL Demo\DirectX8-DLL
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework\D3D9
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo\StencilShadow
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 8 DLL Demo
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\DirectX 9 DLL Framework
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens\Stencil Shadowing Demo
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly\gpu_dp
Section 3 - Software Shaders and Shader Programming Tips\3.2 Nicolas Carpens
Section 3 - Software Shaders and Shader Programming Tips\3.3 Khanh Phong Ly
Section 3 - Software Shaders and Shader Programming Tips

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