文件名称:ode-0.5

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.75mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 罗*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Open Dynamics Engine,物理/力学模拟的SDK,解决碰撞检测,刚体运动等,非常适合于游戏开发。-Open Dynamics Engine, physical/mechanical simulation of the SDK, solution collision detection, rigid-body movement, is well suited to game development.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

ode-0.5

.......\ode-0.5

.......\.......\CHANGELOG

.......\.......\config

.......\.......\......\makefile.cygwin

.......\.......\......\makefile.mingw

.......\.......\......\makefile.msvc

.......\.......\......\makefile.msvc-cygwin

.......\.......\......\makefile.msvc-dll

.......\.......\......\makefile.msvc-dll-cygwin

.......\.......\......\makefile.osx

.......\.......\......\makefile.unix-gcc

.......\.......\......\makefile.unix-generic

.......\.......\......\msvcdefs-trimesh.def

.......\.......\......\msvcdefs.def

.......\.......\......\README

.......\.......\......\user-settings

.......\.......\......\user-settings.example

.......\.......\configurator.c

.......\.......\contrib

.......\.......\.......\BreakableJoints

.......\.......\.......\...............\common.h

.......\.......\.......\...............\diff

.......\.......\.......\...............\....\common.h.diff

.......\.......\.......\...............\....\joint.cpp.diff

.......\.......\.......\...............\....\joint.h.diff

.......\.......\.......\...............\....\objects.h.diff

.......\.......\.......\...............\....\ode.cpp.diff

.......\.......\.......\...............\....\step.cpp.diff

.......\.......\.......\...............\....\stepfast.cpp.diff

.......\.......\.......\...............\....\test_buggy.cpp.diff

.......\.......\.......\...............\joint.cpp

.......\.......\.......\...............\joint.h

.......\.......\.......\...............\objects.h

.......\.......\.......\...............\ode.cpp

.......\.......\.......\...............\README.txt

.......\.......\.......\...............\step.cpp

.......\.......\.......\...............\stepfast.cpp

.......\.......\.......\...............\test_breakable.cpp

.......\.......\.......\...............\test_buggy.cpp

.......\.......\.......\dCylinder

.......\.......\.......\.........\dCylinder.cpp

.......\.......\.......\.........\dCylinder.h

.......\.......\.......\.........\readme.txt

.......\.......\.......\dCylinder2

.......\.......\.......\..........\cylinder_collider.txt

.......\.......\.......\..........\dcylinder2.patch

.......\.......\.......\..........\include

.......\.......\.......\..........\.......\ode

.......\.......\.......\..........\.......\...\collision.h

.......\.......\.......\..........\ode

.......\.......\.......\..........\...\src

.......\.......\.......\..........\...\...\collision_cylinder_box.cpp

.......\.......\.......\..........\...\...\collision_cylinder_sphere.cpp

.......\.......\.......\..........\...\...\collision_cylinder_trimesh.cpp

.......\.......\.......\..........\...\...\collision_std.cpp

.......\.......\.......\..........\...\...\collision_trimesh_internal.h

.......\.......\.......\..........\...\...\collision_util.cpp

.......\.......\.......\..........\...\...\collision_util.h

.......\.......\.......\DotNetManaged

.......\.......\.......\.............\AssemblyInfo.cpp

.......\.......\.......\.............\Body.cpp

.......\.......\.......\.............\Body.h

.......\.......\.......\.............\CommonMgd.h

.......\.......\.......\.............\DotNetManaged.sln

.......\.......\.......\.............\DotNetManaged.vcproj

.......\.......\.......\.............\Geom.cpp

.......\.......\.......\.............\Geom.h

.......\.......\.......\.............\Joint.cpp

.......\.......\.......\.............\Joint.h

.......\.......\.......\.............\JointAMotor.cpp

.......\.......\.......\.............\JointAMotor.h

.......\.......\.......\.............\JointBall.cpp

.......\.......\.......\.............\JointBall.h

.......\.......\.......\.............\JointFixed.cpp

.......\.......\.......\.............\JointFixed.h

.......\.......\.......\.............\JointGroup.cpp

.......\.......\.......\.............\JointGroup.h

.......\.......\.......\.............\JointHinge.cpp

.......\.......\.......\.............\JointHinge.h

.......\.......\.......\.............\JointHinge2.cpp

.......\.......\.......\.............\JointHinge2.h

.......\.......\.......\.............\JointSlider.cpp

.......\.......\.......\.............\JointSlider.h

.......\.......\.......\.............\Re

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