文件名称:NEW_DRAW
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 112kb
- 下载次数:
- 0次
- 提 供 者:
- w*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
图形学程序,z缓冲绘图,实现光照模型,有反射,透射,直接光照,局部光照,并且按x,y,z可以实现图像转动-Graphics program, z buffer mapping, illumination model realize, have reflection, transmission, direct illumination, local illumination, and by x, y, z can realize image rotation
相关搜索: 光照模型
(系统自动生成,下载前可以参看下载内容)
下载文件列表
NEW_DRAW
........\BLine.cpp
........\BLine.h
........\BRender.cpp
........\BRender.h
........\BTriangle.cpp
........\BTriangle.h
........\ColorBuffer.cpp
........\ColorBuffer.h
........\Edg.cpp
........\Edge.cpp
........\Edge.h
........\Facet.cpp
........\Facet.h
........\FloatColor.cpp
........\FloatColor.h
........\Grphcs.h
........\Img.h
........\Lighting.cpp
........\Lighting.h
........\LightObj.cpp
........\LightObj.h
........\MainFrm.cpp
........\MainFrm.h
........\Material.cpp
........\Material.h
........\Matrix3d.cpp
........\Matrix3d.h
........\NEW_DRAW.aps
........\NEW_DRAW.clw
........\NEW_DRAW.cpp
........\NEW_DRAW.dsp
........\NEW_DRAW.dsw
........\NEW_DRAW.h
........\NEW_DRAW.ncb
........\NEW_DRAW.opt
........\NEW_DRAW.plg
........\NEW_DRAW.rc
........\NEW_DRAWDOC.cpp
........\NEW_DRAWDOC.h
........\NEW_DRAWVIEW.cpp
........\NEW_DRAWVIEW.h
........\Object3d.cpp
........\Object3d.h
........\ReadMe.txt
........\res
........\...\NEW_DRAW.rc2
........\Resource.h
........\Sphere.cpp
........\Sphere.h
........\StdAfx.cpp
........\StdAfx.h
........\SubObject.cpp
........\SubObject.h
........\SubObject3d.cpp
........\SubObject3d.h
........\TypedStack.cpp
........\TypedStack.h
........\Vector3d.cpp
........\Vector3d.h
........\Vertex3d.cpp
........\Vertex3d.h
........\ViewFinder.cpp
........\ViewFinder.h
........\ZBuffer.cpp
........\ZBuffer.h
........\BLine.cpp
........\BLine.h
........\BRender.cpp
........\BRender.h
........\BTriangle.cpp
........\BTriangle.h
........\ColorBuffer.cpp
........\ColorBuffer.h
........\Edg.cpp
........\Edge.cpp
........\Edge.h
........\Facet.cpp
........\Facet.h
........\FloatColor.cpp
........\FloatColor.h
........\Grphcs.h
........\Img.h
........\Lighting.cpp
........\Lighting.h
........\LightObj.cpp
........\LightObj.h
........\MainFrm.cpp
........\MainFrm.h
........\Material.cpp
........\Material.h
........\Matrix3d.cpp
........\Matrix3d.h
........\NEW_DRAW.aps
........\NEW_DRAW.clw
........\NEW_DRAW.cpp
........\NEW_DRAW.dsp
........\NEW_DRAW.dsw
........\NEW_DRAW.h
........\NEW_DRAW.ncb
........\NEW_DRAW.opt
........\NEW_DRAW.plg
........\NEW_DRAW.rc
........\NEW_DRAWDOC.cpp
........\NEW_DRAWDOC.h
........\NEW_DRAWVIEW.cpp
........\NEW_DRAWVIEW.h
........\Object3d.cpp
........\Object3d.h
........\ReadMe.txt
........\res
........\...\NEW_DRAW.rc2
........\Resource.h
........\Sphere.cpp
........\Sphere.h
........\StdAfx.cpp
........\StdAfx.h
........\SubObject.cpp
........\SubObject.h
........\SubObject3d.cpp
........\SubObject3d.h
........\TypedStack.cpp
........\TypedStack.h
........\Vector3d.cpp
........\Vector3d.h
........\Vertex3d.cpp
........\Vertex3d.h
........\ViewFinder.cpp
........\ViewFinder.h
........\ZBuffer.cpp
........\ZBuffer.h