文件名称:3Dgameshooting
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.15mb
- 下载次数:
- 0次
- 提 供 者:
- ju***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
是三维游戏引擎的程序,包括场景绘制,视角变换,图像读取等技术,为下一步开发游戏建立平台。-Is three-dimensional game engine procedures, including Scene Rendering, perspective transform, image reader, such as technology development for the next step to establish a platform game.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3Dgame(shooting)
..................\AMBIENT.WAV
..................\audiosystem.cpp
..................\audiosystem.h
..................\CAMERA.CPP
..................\CAMERA.H
..................\ENEMY.H
..................\ENGINE.CPP
..................\ENGINE.H
..................\ENTITY.CPP
..................\ENTITY.H
..................\EXPLODE.WAV
..................\explosion.cpp
..................\explosion.h
..................\FONT.CPP
..................\FONT.H
..................\GAME.DSP
..................\GAME.DSW
..................\GAME.EXE
..................\GAME.NCB
..................\GAME.OPT
..................\GAME.PLG
..................\GROUND.TGA
..................\GUI.CPP
..................\GUI.H
..................\HiResTimer.h
..................\InputSystem.cpp
..................\InputSystem.h
..................\MD2.CPP
..................\MD2.H
..................\MODELS
..................\......\Ogro
..................\......\....\IGDOSH.PCX
..................\......\....\Ogro.txt
..................\......\....\Ogrobase.pcx
..................\......\....\Tris.MD2
..................\......\....\Weapon.md2
..................\......\....\Weapon.pcx
..................\......\Rocket.PCX
..................\......\rocketair.MD2
..................\......\Sodf8
..................\......\.....\Abarlith.pcx
..................\......\.....\SFOD8.TXT
..................\......\.....\Tris.MD2
..................\......\.....\Weapon.md2
..................\......\.....\Weapon.PCX
..................\OBJECT.H
..................\oglwindow.cpp
..................\oglwindow.h
..................\OGRO.CPP
..................\OGRO.H
..................\Particles.cpp
..................\Particles.h
..................\PLAYER.CPP
..................\PLAYER.H
..................\Release
..................\ROCKET.CPP
..................\ROCKET.H
..................\simpengine.cpp
..................\simpengine.h
..................\SOD.CPP
..................\SOD.H
..................\TERRAIN.CPP
..................\TERRAIN.H
..................\TEXTURE.CPP
..................\TEXTURE.H
..................\TREE.H
..................\VECTOR.H
..................\WINMAIN.CPP
..................\WORLD.CPP
..................\WORLD.H
..................\AMBIENT.WAV
..................\audiosystem.cpp
..................\audiosystem.h
..................\CAMERA.CPP
..................\CAMERA.H
..................\ENEMY.H
..................\ENGINE.CPP
..................\ENGINE.H
..................\ENTITY.CPP
..................\ENTITY.H
..................\EXPLODE.WAV
..................\explosion.cpp
..................\explosion.h
..................\FONT.CPP
..................\FONT.H
..................\GAME.DSP
..................\GAME.DSW
..................\GAME.EXE
..................\GAME.NCB
..................\GAME.OPT
..................\GAME.PLG
..................\GROUND.TGA
..................\GUI.CPP
..................\GUI.H
..................\HiResTimer.h
..................\InputSystem.cpp
..................\InputSystem.h
..................\MD2.CPP
..................\MD2.H
..................\MODELS
..................\......\Ogro
..................\......\....\IGDOSH.PCX
..................\......\....\Ogro.txt
..................\......\....\Ogrobase.pcx
..................\......\....\Tris.MD2
..................\......\....\Weapon.md2
..................\......\....\Weapon.pcx
..................\......\Rocket.PCX
..................\......\rocketair.MD2
..................\......\Sodf8
..................\......\.....\Abarlith.pcx
..................\......\.....\SFOD8.TXT
..................\......\.....\Tris.MD2
..................\......\.....\Weapon.md2
..................\......\.....\Weapon.PCX
..................\OBJECT.H
..................\oglwindow.cpp
..................\oglwindow.h
..................\OGRO.CPP
..................\OGRO.H
..................\Particles.cpp
..................\Particles.h
..................\PLAYER.CPP
..................\PLAYER.H
..................\Release
..................\ROCKET.CPP
..................\ROCKET.H
..................\simpengine.cpp
..................\simpengine.h
..................\SOD.CPP
..................\SOD.H
..................\TERRAIN.CPP
..................\TERRAIN.H
..................\TEXTURE.CPP
..................\TEXTURE.H
..................\TREE.H
..................\VECTOR.H
..................\WINMAIN.CPP
..................\WORLD.CPP
..................\WORLD.H