文件名称:GLImageProcessing

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual C] [源码] [Matlab]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.6mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • yetu****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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OS:Mac10.5.7以上,编译器:Xcode,主要内容:iPhone上Opengl的应用,主要介绍PVR的使用-PVR iPhone Opengl
相关搜索: xcode
iphone

(系统自动生成,下载前可以参看下载内容)

下载文件列表

GLImageProcessing\Debug.c

.................\Debug.h

.................\Imaging.c

.................\Imaging.h

.................\main.m

.................\ReadMe.txt

.................\Texture.h

.................\Texture.m

.................\._build

.................\._Imaging.c

.................\build\._GLImageProcessing.build

.................\.....\Debug-iphonesimulator\GLImageProcessing.app.dSYM\Contents\Info.plist

.................\.....\.....................\..........................\........\Resources\DWARF\GLImageProcessing

.................\.....\.....................\.....................\Info.plist

.................\.....\.....................\.....................\PkgInfo

.................\.....\.....................\.....................\MainWindow.nib

.................\.....\.....................\.....................\Icon.png

.................\.....\.....................\.....................\Image.png

.................\.....\.....................\.....................\GLImageProcessing

.................\.....\GLImageProcessing.build\Debug-iphoneos\GLImageProcessing.build\GLImageProcessing.hmap

.................\.....\.......................\..............\.......................\GLImageProcessing-generated-files.hmap

.................\.....\.......................\..............\.......................\Objects-normal\armv6\GLImageProcessing.LinkFileList

.................\.....\.......................\..............\.......................\..............\.....\main.o

.................\.....\.......................\..............\.......................\..............\.....\EAGLView.o

.................\.....\.......................\..............\.......................\..............\.....\ViewController.o

.................\.....\.......................\..............\.......................\..............\.....\Imaging.o

.................\.....\.......................\..............\.......................\..............\.....\Texture.o

.................\.....\.......................\..............\.......................\..............\.....\Debug.o

.................\.....\.......................\..............\.......................\GLImageProcessing-own-target-headers.hmap

.................\.....\.......................\..............\.......................\GLImageProcessing-all-target-headers.hmap

.................\.....\.......................\..............\.......................\GLImageProcessing-project-headers.hmap

.................\.....\.......................\..............\.......................\GLImageProcessing.dep

.................\.....\.......................\..............\.......................\GLImageProcessing.xcent

.................\.....\.......................\GLImageProcessing.pbxindex\strings.pbxstrings\control

.................\.....\.......................\..........................\..................\strings

.................\.....\.......................\..........................\imports.pbxbtree

.................\.....\.......................\..........................\decls.pbxbtree

.................\.....\.......................\..........................\cdecls.pbxbtree

.................\.....\.......................\..........................\refs.pbxbtree

.................\.....\.......................\..........................\categories.pbxbtree

.................\.....\.......................\..........................\subclasses.pbxbtree

.................\.....\.......................\..........................\protocols.pbxbtree

.................\.....\.......................\..........................\pbxindex.header

.................\.....\.......................\..........................\symbols0.pbxsymbols

.................\.....\.......................\..........................\files.pbxbtree

.................\.....\.......................\Debug-iphonesimulator\GLImageProcessing.build\GLImageProcessing-all-target-headers.hmap

.................\.....\.......................\.....................\.......................\GLImageProcessing-generated-files.hmap

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