文件名称:ModelReshaping_V1.6

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 25.23mb
  • 下载次数:
  • 1次
  • 提 供 者:
  • 谢*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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三维物体变形,实现骨骼的三维模型与标准X光片的配准-Three-dimensional object deformation, to achieve with the standard three-dimensional model of bone X-ray films with quasi-
(系统自动生成,下载前可以参看下载内容)

下载文件列表

ModelReshaping_V1.6

...................\debug

...................\.....\ModelReshaping.exe

...................\.....\ModelReshaping.ilk

...................\.....\ModelReshaping.pdb

...................\.....\vtkCommon.dll

...................\.....\vtkDICOMParser.dll

...................\.....\vtkexoIIc.dll

...................\.....\vtkexpat.dll

...................\.....\vtkFiltering.dll

...................\.....\vtkfreetype.dll

...................\.....\vtkftgl.dll

...................\.....\vtkGenericFiltering.dll

...................\.....\vtkGraphics.dll

...................\.....\vtkHybrid.dll

...................\.....\vtkImaging.dll

...................\.....\vtkIO.dll

...................\.....\vtkjpeg.dll

...................\.....\vtkNetCDF.dll

...................\.....\vtkpng.dll

...................\.....\vtkRendering.dll

...................\.....\vtksys.dll

...................\.....\vtktiff.dll

...................\.....\vtkVolumeRendering.dll

...................\.....\vtkWidgets.dll

...................\.....\vtkzlib.dll

...................\model

...................\.....\surface_femur.stl

...................\ModelReshaping

...................\..............\ButtonControl.cpp

...................\..............\ButtonControl.h

...................\..............\CVector3.h

...................\..............\Debug

...................\..............\.....\BuildLog.htm

...................\..............\.....\ButtonControl.obj

...................\..............\.....\ModelReshaping.exe.embed.manifest

...................\..............\.....\ModelReshaping.exe.embed.manifest.res

...................\..............\.....\ModelReshaping.exe.intermediate.manifest

...................\..............\.....\ModelReshaping.obj

...................\..............\.....\ModelReshaping.pch

...................\..............\.....\ModelReshaping.res

...................\..............\.....\ModelReshapingDlg.obj

...................\..............\.....\mt.dep

...................\..............\.....\RotateModel.obj

...................\..............\.....\stdafx.obj

...................\..............\.....\vc80.idb

...................\..............\.....\vc80.pdb

...................\..............\.....\vtkMFCWindow.obj

...................\..............\ModelReshaping.aps

...................\..............\ModelReshaping.cpp

...................\..............\ModelReshaping.h

...................\..............\ModelReshaping.rc

...................\..............\ModelReshaping.vcproj

...................\..............\ModelReshaping.vcproj.CD568506F8DF472.Administrator.user

...................\..............\ModelReshaping.vcproj.PC-200905221824.Administrator.user

...................\..............\ModelReshaping.vcproj.SJTU-DE5D949B5B.yinchuofan.user

...................\..............\ModelReshapingDlg.cpp

...................\..............\ModelReshapingDlg.h

...................\..............\ReadMe.txt

...................\..............\res











...................\..............\...\adjustbox_L_red.bmp

...................\..............\...\adjustbox_R.bmp

...................\..............\...\adjustbox_R_red.bmp

...................\..............\...\adjustbox_T.bmp

...................\..............\...\adjustbox_T_red.bmp

...................\..............\...\backgroundbmp.bmp

...................\..............\...\bmp00005.bmp

...................\..............\...\cursor1.cur

...................\..............\...\cursor2.cur

...................\..............\...\cursor3.cur

...................\..............\...\cursor4.cur

...................\..............\...\cursor5.cur

...................\..............\...\cursor6.cur

...................\..............\...\exist.bmp

...................\..............\...\loadmodel.bmp

...................\..............\...\loadmodel1.bmp

...................\..............\...\loadx.bmp

...................\..............\...\loadx_face.bmp

...................\..............\...\loadx_side.bmp

...................\..............\...\makebox.bmp

...................\..............\...\menub

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