文件名称:OPENGL

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 5.41mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

3D的技术支持是3D的API。OpenGL实际上就是一种3D程序接口(即我们常说的3D API),它是3D加速卡硬件和3D图形应用程序之间一座非常重要的沟通桥梁。-3D' s technical support is 3D-API. OpenGL is actually a 3D program interface (that is, we often talk about 3D API), which is a 3D accelerator hardware and 3D graphics applications to communicate between a very important bridge.
相关搜索: bridge
3d

(系统自动生成,下载前可以参看下载内容)

下载文件列表

OPENGL 3DS\BYSJ.APS

..........\BYSJ.CLW

..........\BYSJ.CPP

..........\BYSJ.dsp

..........\BYSJ.DSW

..........\BYSJ.H

..........\BYSJ.NCB

..........\BYSJ.OPT

..........\BYSJ.plg

..........\BYSJ.rc

..........\BYSJDOC.CPP

..........\BYSJDOC.H

..........\BYSJVIEW.CPP

..........\BYSJVIEW.H

..........\CHILDFRM.CPP

..........\CHILDFRM.H

..........\CHUNKFILE.CPP

..........\CHUNKFILE.H

..........\CLASSLIB.CPP

..........\CLASSLIB.H

..........\DEBUG\BYSJ.exe

..........\.....\BYSJ.ilk

..........\.....\BYSJ.obj

..........\.....\BYSJ.pch

..........\.....\BYSJ.pdb

..........\.....\BYSJ.res

..........\.....\BYSJDoc.obj

..........\.....\BYSJView.obj

..........\.....\ChildFrm.obj

..........\.....\ChunkFile.obj

..........\.....\Classlib.obj

..........\.....\DlgImport.obj

..........\.....\DlgRayTrace.obj

..........\.....\GLMemoryDC.obj

..........\.....\Import3ds.obj

..........\.....\import3ds_pm.obj

..........\.....\ImportProgress.obj

..........\.....\MainFrm.obj

..........\.....\Object.obj

..........\.....\Picture.obj

..........\.....\Raytrace.obj

..........\.....\RenderView.obj

..........\.....\Splash.obj

..........\.....\StdAfx.obj

..........\.....\tree.obj

..........\.....\vc60.idb

..........\.....\vc60.pdb

..........\DEFS.H

..........\DLGIMPORT.CPP

..........\DLGIMPORT.H

..........\DLGRAYTRACE.CPP

..........\DLGRAYTRACE.H

..........\GLAUX.LIB

..........\GLMEMORYDC.CPP

..........\GLMEMORYDC.H

..........\GLU32.LIB

..........\GLUT32.LIB

..........\IMPEXP3DS.H

..........\IMPORT3DS.CPP

..........\IMPORT3DS_PM.CPP

..........\IMPORT3DS_PM.H

..........\IMPORTPROGRESS.CPP

..........\IMPORTPROGRESS.H

..........\JCONFIG.H

..........\JMORECFG.H

..........\JPEG.H

..........\JPEG.LIB

..........\JPEGLIB.H

..........\LIBJPEG.LIB

..........\LIBPNG1.LIB

..........\MAINFRM.CPP

..........\MAINFRM.H

..........\OBJECT.CPP

..........\OBJECT.H

..........\OPENGL32.LIB

..........\PICTURE.CPP

..........\PICTURE.H

..........\PNG.H

..........\PNGCONF.H

..........\RAYTRACE.CPP

..........\README.TXT

..........\RENDERVIEW.CPP

..........\RENDERVIEW.H

..........\..S\BMP00001.BMP

..........\...\BMP00002.BMP

..........\...\BYSJ.ICO

..........\...\BYSJ.RC2

..........\...\BYSJDOC.ICO

..........\...\CURSOR1.CUR

..........\...\CURSOR2.CUR

..........\...\CURSOR3.CUR

..........\...\CURSOR4.CUR

..........\...\icon1.ico

..........\...\icon2.ico

..........\...\TOOLBAR.BMP

..........\...\TOOLBAR1.BMP

..........\...\TOOLBAR2.BMP

..........\...\TOOLBAR3.BMP

..........\...\TOOLBAR_.BMP

..........\resource.h

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