文件名称:lake-BumpMapping

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual C] [源码] [C/C++]
  • 上传时间:
  • 2014-11-24
  • 文件大小:
  • 9.6mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 迅*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Vs2012+opengl+glsl控制台程序实现凹凸贴图技术-bumpmapping
(系统自动生成,下载前可以参看下载内容)

下载文件列表





lake-BumpMapping\lake-BumpMapping\Camera.cpp

................\................\Camera.h

................\................\CShader.cpp

................\................\CShader.h

................\................\Debug\Camera.obj

................\................\.....\CL.read.1.tlog

................\................\.....\CL.write.1.tlog

................\................\.....\CShader.obj

................\................\.....\Init.obj

................\................\.....\lake-BumpMapping.lastbuildstate

................\................\.....\lake-BumpMapping.log

................\................\.....\link-cvtres.read.1.tlog

................\................\.....\link-cvtres.write.1.tlog

................\................\.....\link-rc.read.1.tlog

................\................\.....\link-rc.write.1.tlog

................\................\.....\link.read.1.tlog

................\................\.....\link.write.1.tlog

................\................\.....\Main.obj

................\................\.....\Terrain.obj

................\................\.....\vc110.idb

................\................\.....\vc110.pdb

................\................\.....\Water.obj

................\................\Init.cpp

................\................\lake-BumpMapping.exe

................\................\lake-BumpMapping.ilk

................\................\lake-BumpMapping.pdb

................\................\lake-BumpMapping.vcxproj

................\................\lake-BumpMapping.vcxproj.filters

................\................\lake-BumpMapping.vcxproj.user

................\................\Main.cpp

................\................\main.h

................\................\Terrain.cpp

................\................\Terrain.h

................\................\Terrain.raw

................\................\..xtures\Back.bmp

................\................\........\Bottom.bmp

................\................\........\caust00.bmp

................\................\........\caust01.bmp

................\................\........\caust02.bmp

................\................\........\caust03.bmp

................\................\........\caust04.bmp

................\................\........\caust05.bmp

................\................\........\caust06.bmp

................\................\........\caust07.bmp

................\................\........\caust08.bmp

................\................\........\caust09.bmp

................\................\........\caust10.bmp

................\................\........\caust11.bmp

................\................\........\caust12.bmp

................\................\........\caust13.bmp

................\................\........\caust14.bmp

................\................\........\caust15.bmp

................\................\........\caust16.bmp

................\................\........\caust17.bmp

................\................\........\caust18.bmp

................\................\........\caust19.bmp

................\................\........\caust20.bmp

................\................\........\caust21.bmp

................\................\........\caust22.bmp

................\................\........\caust23.bmp

................\................\........\caust24.bmp

................\................\........\caust25.bmp

................\................\........\caust26.bmp

................\................\........\caust27.bmp

................\................\........\caust28.bmp

................\................\........\caust29.bmp

................\................\........\caust30.bmp

................\................\........\caust31.bmp

................\................\........\Detail.bmp

................\................\........\dudvmap.bmp

................\................\........\Front.bmp

................\................\........\Left.bmp

................\................\........\normalmap.bmp

................\................\........\Right.bmp

................\................\........\Terrain.bmp

................\................\.....

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