文件名称:kinect-start-code

  • 所属分类:
  • 图形图象
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2015-06-23
  • 文件大小:
  • 10.49mb
  • 下载次数:
  • 1次
  • 提 供 者:
  • 耿*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

该源码包含了kinect初入门时所需要的显示红外帧数据的源码,深度图像的源码,彩色图像的源码,显示身体骨骼的源码,人体手势追踪源码,面部表情跟踪源码-The source code contains the early kinect entry required when the fr a me data display infrared source, the depth of the source image, a color image of the source, the source code display body bones, human gesture tracking source, facial tracking source
(系统自动生成,下载前可以参看下载内容)

下载文件列表





tutorial-master

...............\DirectXSceneStore

...............\.................\Assets

...............\.................\......\bounce.wav

...............\.................\......\cellceiling.dds

...............\.................\......\cellfloor.dds

...............\.................\......\cellwall.dds

...............\.................\......\credits.txt

...............\.................\......\dayceiling.dds

...............\.................\......\dayfloor.dds

...............\.................\......\daywall.dds

...............\.................\......\hit.wav

...............\.................\......\mediumTile-sdk.png

...............\.................\......\metal_texture.dds

...............\.................\......\nightceiling.dds

...............\.................\......\nightfloor.dds

...............\.................\......\nightwall.dds

...............\.................\......\seafloor.dds

...............\.................\......\smallTile-phone-sdk.png

...............\.................\......\smallTile-windows-sdk.png

...............\.................\......\splash-phone-sdk.png

...............\.................\......\splash-windows-sdk.png

...............\.................\......\squareTile-sdk.png

...............\.................\......\storeLogo-sdk.png

...............\.................\......\tile-sdk.png

...............\.................\......\windows-sdk.png

...............\.................\Common

...............\.................\......\BasicLoader.cpp

...............\.................\......\BasicLoader.h

...............\.................\......\BasicMath.h

...............\.................\......\BasicReaderWriter.cpp

...............\.................\......\BasicReaderWriter.h

...............\.................\......\BasicShapes.h

...............\.................\......\DDSTextureLoader.cpp

...............\.................\......\DDSTextureLoader.h

...............\.................\......\DeviceResources.cpp

...............\.................\......\DeviceResources.h

...............\.................\......\DirectXSample.h

...............\.................\......\PersistentState.cpp

...............\.................\......\PersistentState.h

...............\.................\DirectXSceneStore.sln

...............\.................\DirectXSceneStore.vcxproj

...............\.................\DirectXSceneStore.vcxproj.filters

...............\.................\GameContent

...............\.................\...........\Animate.cpp

...............\.................\...........\Animate.h

...............\.................\...........\Audio.cpp

...............\.................\...........\Audio.h

...............\.................\...........\Camera.cpp

...............\.................\...........\Camera.h

...............\.................\...........\ConstantBuffers.h

...............\.................\...........\ConstantBuffers.hlsli

...............\.................\...........\Cylinder.cpp

...............\.................\...........\Cylinder.h

...............\.................\...........\CylinderMesh.cpp

...............\.................\...........\CylinderMesh.h

...............\.................\...........\Face.cpp

...............\.................\...........\Face.h

...............\.................\...........\FaceMesh.cpp

...............\.................\...........\FaceMesh.h

...............\.................\...........\GameConstants.h

...............\.................\...........\GameObject.cpp

...............\.................\...........\GameObject.h

...............\.................\...........\GameTimer.cpp

...............\.................\...........\GameTimer.h

...............\.................\...........\Level.cpp

...............\.................\...........\Level.h

...............\.................\...........\Level1.cpp

...............\.................\...........\Level1.h

...............\.................\...........\Level2.cpp

...............\.................\...........\Level2.h

...............\.................\...........\Level3.cpp

...............\...............

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