搜索资源列表
MeshProcess
- VC++ 实现图形处理,二维、3D-VC graphics, 2D and 3D
wavelettransform11
- 2维小波变换经典程序,用DWT实现二维小波变换-wavelet transform two-dimensional classical procedures with DWT 2D wavelet transform
radial_sum
- 图像重建中投影建模算法对二维图像进行投影值计算的程序-projection image reconstruction algorithm for modeling 2D projection images calculation procedures
2DprogramPDTD
- 2D的FDTD和平面波展开,用于光学和微波计算-2D FDTD and plane wave expansion for the calculation of optical and microwave
nlms2
- 做二维NLMS自适应信道估计的matlab仿真程序-do 2D NLMS adaptive channel estimation of Matlab simulation program
cHitChecker
- 是一个检测飞船与陨石碰撞的程序,让你了解一般2D游戏DirectX的开发过程。-detection spacecraft is a meteorite collision with the procedures, let you know the general game 2 D DirectX development process.
D3D_2DRole
- D3D学习作品. 开始学习D3D,做了一个D3D上的2D角色的渲染.-Display learning works. Display began studying done on a 2D Display role exaggeration.
sourseGameDevKit
- 一个开源的游戏引擎..非常不错..是制作2D,3D游戏的好帮手-a revenue engine of the game .. very good .. is to produce 2D, 3D games friendIn
sxdl
- SxDL -- 2D/3D游戏引擎,使用VC++ + DirectX开发,支持简单的2D,3D游戏开发,基本游戏界面逻辑都已经封装好的,在其上就可以直接进行游戏开发了,开发者之需要关心游戏逻辑即可-SxDL-- 2D/3D game engine, the use of VC DirectX development, support simple 2 D, 3D game development, the basic game inte
fdtd2dsquare
- 二维fdtd,mur吸收边界,方柱的散射-2D fdtd, mur absorption borders, side-scattering
Chapter8_11
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧"Bible"书名,能让你了解Directx强大的2D和3D功能。此为8至11章源代码 -DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Cant
MINI_RPG
- 一个适合教学使用的小型角色扮演游戏,2D卷轴设计。适合编程初学者学习。-suitable for teaching use of a small role-playing games, 2D scroll design. Programming for beginners learning.
CAD
- 完整的CAD绘图系统。 简易二维平面CAD 画线、圆、方,可移动、复制、镜像 -integrity of the CAD system. Simple 2D CAD line drawing, round, side, mobile, copy, mirror
interfere_pc
- 理论模拟计算干涉法生成二维及三维光子晶体的结构和各个参数的调节对结果的影响-theoretical simulation interference generated 2D and 3D photonic crystal structures and parameters to adjust the results of
dx9_d3dxsprite
- 这个工程教你怎么用directx9去实现2D的动画,用了特制的d3dxsprite接口,很好的一个例子。-this project will teach you how to use directx9 achieve 2D animation with a special d3dxsprite interface, a very good example.
OpenMind
- OpenMind 是一个在OpenGL for Java之上编写的场景图形。它已经提供了层次式的场景管理和对象转换,完全动态摄像机,光照和雾化,2D用户接口元素场景管理,2D和3D鼠标选取,等等 -OpenMind is a Java in OpenGL, prepared for the graphic scenes. It has provided a hierarchical management of the scenes
win_vs_billboard
- 自己写的一个Opengl程序,第一次写,代码很难看~见谅~:L其中用到:从2D到3D的转换,三维漫游,鼠标点击生成树木,3ds的加载和显示,billboard的显示技术-himself wrote a Opengl procedures, the first to write a code standpoint it does not look ~ ~ : L which used : from 2 D to 3-D conversio
45MapMaker
- 2D的斜45度地图编辑器,RPG游戏开发用。-2D ramp 45 degrees map editor, with the development of RPG games.
fdtd_2D_TE_PML
- fdtd的2d算法,pml边界条件,二维TE波-fdtd the 2d algorithm, pml boundary conditions, 2D TE wave
2DAlphaBlending
- 2D Alpha Blending in the high color modes