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someCodeAboutDirect3DAndOpenGL
- 一些Direct3D和OPenGL的简单范例,适合新手循序渐进的学习Direct3D和OPenGL-Direct3D and OpenGL some simple examples, suitable for novice gradual learning Direct3D and OpenGL
BookPart4Code
- direct3d编程源码部分三,可以学习direct9有关3D编程-Direct3D programming source part three, we can learn from the 3D programming direct9
28221
- Airplane War was designed to allow beginners understand how C# and directX work together. It is a flight simulator that uses DirectPlay, DirectInput, Direct3D and DirectDraw in C# -Airplane War was designed to allow begi
NEWMeshBox
- 刚学得一个例子,讲述得是DIRECT3D图形得制作技巧-just learned an example, is described in graphic DIRECT3D in production skills
Enumeration
- direct3D图形得入门程序,这是第一个,接着在来-entry procedures, this is the first one, and then to
VertexBuffer
- direct3D图形得入门程序,这是第二个,接着在来-entry procedures, which is the second, and then to
PrimitiveTypes
- direct3D图形得入门程序,这是第三个,接着在来-entry procedures, which is the third, and then to
IndexedBox
- direct3D图形得入门程序,这是第四个,接着在来-entry procedures, which is the fourth, and then to
ShadowMap
- ati的例子 shadowmap 用vertex shader和pixel shader和 direct3d api-ati example shadowmap using vertex shader and pixel sh Ader and Direct3D api
BasicTriangle
- 该程序是基本三角形面的绘制,程序BasicTriangle.exe用来说明Direct3D图形渲染的基本方法,运行后,按下"R"键,将绘制一个三角形面.该三角形面内部的像素颜色根据顶点颜色进行漫反射,因此是一个颜色渐变的三角形面.-the program is a basic triangular surface mapping, procedures used to describe BasicTriangle.exe Direct3
DirectX_3D_Coordsys
- <三维坐标系和几何学>介绍在使用“Direct3D立即模式”开发3d图形 程序时必须掌握的3d坐标的几何概念---DirectX 3D的左手坐标系。-<Three-dimensional coordinate system and geometry> introduced in the use of Direct3D immediate mode 3d graphics development proce
AntiAliasingWithTransparency
- NVIDIA Direct3D透明反锯齿演示C++源代码,需要Geforce7系列以上显卡。-NVIDIA Direct3D transparent antialiasing demo C source code, Geforce7 series needs more graphics.
zfxcengine-0.1.0
- ZFXC是一款比较出名的3D游戏引擎。使用lua为脚本语言。图形模块用OpenGL和Direct3D开发实现跨平台。总之这个引擎很不错值得研究。-ZFXC is a relatively well-known 3D game engine. The use scr ipting language for the song. Graphics with OpenGL and Direct3D to achieve cross-platfo
Direct3D_mesh
- Direct3D中使用网格模型------复杂的几何模型通常是由3D建模软体创建并保存到文件中。例如.x文件就是这样的一种格式,Microsoft Direct3D使用的网格模型都是载入这些文件中的对象。-use Direct3D mesh------ complex geometrical model is usually 3D Modeling software creation and preservation of docume
Multimedia
- directX 8.1 SDK direct3D fu-directX 8.1 SDK full direct3D
Beginning_Direct3D_Game_Programming
- direct3d游戏编程基础源码,有如何建立一些基本图形的例子-direct3d game programming source basis, how to establish some basic graphic example
LaserSystem
- DIRECT3D的粒子系统演示之 激光效果-DIRECT3D the particle system's laser demonstration effect
CarToonDirect3D
- 3D卡通渲染得实例,使VC2005.net+Direct3D开发,使用了显卡编程技术,是学习图形编程不可多得的材料-3D cartoon exaggerated in the case, VC2005.net Direct3D development, use of graphics programming is studying graphic programming rare materials
Direct3DRM
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D
232323231aa
- 利用Direct3D的地形三维快速重建方法.-use Direct3D rapid 3D terrain reconstruction method.