搜索资源列表
b+
- 我们程序设计课上要求写的b+树的c++实现,可以进行插入查找删除等操作,代码简单,适合新手-We design classes require written b+ Tree c++ Achieve, can be inserted to find the deletion of such operations, the code is simple, suitable for novice
B-Tree
- 在MFC的SDI中动态产生二叉树并动态使用箭头进行遍历,难得一见-B-Tree in SDI
B-Tree
- 自己上学时写的Btree算法,处理基于Rot语言的图形,存储一些RFID的数据-Implements a B-Tree structure as introduced in the lecture to store the information read by the RFID readers in the library.
B
- b树,用于空间搜索引擎,非常实用,特别好-b tree, for the space search engine, very useful, especially good
b+tree
- B+ tree insertion animation applet
b-splines
- 基于b样条的弹性图像配准程序 matlab实现-B-spline-based elastic image registration procedures for the realization of matlab
B-spline
- 计算机图形学课程作业 B样条 实现 vs2005 -Computer Graphics Coursework B-spline implementation vs2005
B-spline-surface
- 这是在MATLAB-2008a环境下编写的B样条曲面生成程序,可以通过调整节点矢量和控制顶点来调整曲面形状。-This is a MATLAB-2008a environment, prepared by B-spline surface generation program, you can adjust the knot vector and control points to adjust the surface shape.
Bezier-and-B-spline-Techniques
- 贝塞尔曲线和B样条曲线外文原版讲义,需要看英文著作的朋友请下载-Bezier curves and B-spline curve foreign original notes, need to see a friend in English literature download
B
- B+树实现代码,C++实现插入,删除等功能-B+ tree implementation code, C++
B-M
- B-M算法的实现,求出产生M序列的最短LFSR的联接多项式,调试成功,可以运行-BM algorithm, find the shortest LFSR sequence generated M join polynomials, debug successfully, you can run
B
- B+树的实现,利用JAVA写的,有详细的注释说明-B+ Tree Implementation
B-Tree
- B 树的各种操作 严蔚敏 数据结构 用c++ 实现的-B tree Yan Wei Min various operational data structures c++ implementation
b-spline
- 1) Create a closed B-splines curve by using five control points and also with its control polygons. Here is the attachment: • closedbspline.m 2) Create a Uniform B-splines curve where the k=3,n=2 and i=0,
Modern-B-tree-techniques-1
- B+ tree techniques, application and explaination
基于MATLAB的B样条小波程序的实现
- 基于MATLAB的B样条小波程序的实现 B样条小波的绘制
均匀三次B样条
- 三次均匀B样条,一阶导数,二阶导数程序的matlab程序,三个文件独立分开(Three uniform B splines, first derivative, two derivative procedures)
B样条曲线反求_OpenGL环境--数据点加入输出点列
- 三次非均匀B样条曲线反求:给定数据点列,反求控制点,节点向量,按照给定精度,等分参数区间,离散B样条曲线,输出离散点列,模拟真实曲线.此算法包括德布尔-考格斯算法,节点向量算法,反求控制点,以及节点插入技术.对搞图形学的朋友比较有参考作用.(Three non uniform B spline curve in reverse: given data points, reverse control points, node vector
B+树
- 实现b+树索引功能,可以改变和调用。。。(Implementing the b+ tree index)
OpenGL的B样条曲线曲面的绘制
- B样 绘制,均匀,非均匀,BEZIER,准均匀(Bspline Curve include non-uniform curve and Bezier curve.)