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scanalyze-1.0.3_source_code
- 斯坦福大学开发的一个三维点云重构生成网格,进一步生成NURBS曲面并加光照效果的系统。可以实现对生成的三维图形旋转,移动和多个角度图形的拼接-Stanford University in the development of a 3D point cloud generation reconfigurable mesh, NURBS surface generation further increases and the effect
cloud36
- 采用VISUAL C++编写的云形窗口,漂亮又美观,希望大家喜欢.-prepared using Visual C-shaped window, the cloud, pretty and stylish, and hope you like them.
Lidar
- Lidar数据的Opengl三维显示与漫游.包括Lidar点云数据的读取,显示,漫游!无纹理!-Lidar data Opengl 3D display and roaming. Including Lidar point cloud data read , display, roaming! No texture!
anglcau
- 在点云处理中,我们通常需要知道两个面的夹角,这个小程序通过最小二乘拟合。求的两个面的夹角,供参考。-in point cloud processing, we often need to know the angle between two faces, the small least-squares fitting procedure. For the angle between the two face for reference.
2d_triangle_mesh
- 一个用于三角剖分的类.实用性非常好。对于需要从多边形,点云数据需要剖分的有帮助-triangulation for a class. Practicality is very good. For those from the polygon, point cloud data needs help cutting
OneDim_Norm_Cloud
- 云模型生成算法,这是我发了好多天才做好的 大家可以看一下-cloud model generation algorithm, which is I made a lot of talent to do well, we can look at the
StaticCloudSimulation
- 在VC环境下对静态云及云团移动模拟,值得相关研究方向的同仁借鉴下-VC environment in the static clouds and cloud movement simulation, it is worth relevant research colleagues from under
CloudMoveAndChangeSimu
- 云团移动和内部变化模拟,这是一个很不错的研究热点,希望能给大家有点帮助-cloud movement and simulation of the internal change, which is a very good research focus, in the hope of giving everyone a little help
dianyunchonggou
- 一片很好的论文,介绍了如何根据点云惊醒重构-a good thesis on how cloud awakened Reconstruction
paper4
- 点云的表面信息处理和绘制研究.点云的表面信息处理和绘制研究.-point cloud surface information processing and mapping study. Cloud of information processing and surface mapping studies.
displaypoint
- 本程序主要实现了OpenGl技术显示三维点云数据,能够读入以.obj为扩展名的,数据格式为X,Y,Z的点云数据。 -This procedure mainly realize the OpenGL technology show three-dimensional point cloud data can be read to. Obj for the extension, the data format for the X, Y,
Cloud
- 实例50 页码:273 稿件名称:3D游戏中的粒子系统 稿件作者:赵军 程序名称:粒子 运行环境:Win XP;VC++.net 注意事项: -Example 50 yards: 273 manuscr ipts Name: 3D game releases particle system Author: Zhao Jun procedure name: particle runt
MyCloud
- 一个用VC++和OPENGL编写的模拟天空云层的三维动态显示程序-A used VC++ And OPENGL prepared simulated sky cloud of three-dimensional dynamic display program
clouds
- 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map. -Direx Based
bunny.tar
- 用一个兔子模型为例,说明如何实现点云数据的三角划分。结合OpenGL实现模型的旋转操作。-Using a rabbit model as an example to show how to realize the point cloud data triangulation. OpenGL implementation model combining the rotation of the operation.
demo_MLS
- 计算三维散乱点云的曲率,包括主曲率,高斯曲率和平均曲率。详细内容请见readme文件和demo文件-Calculation of three-dimensional scattered point cloud of curvature, including the principal curvatures, Gaussian curvature and mean curvature. Details please refer to re
yangyi
- 点云的三角化处理技术文章,有助于逆向软件编程-Triangulation of point cloud processing technology articles, help to reverse software programming
MyNewReProject
- 基于OPENGL和vc.net 实现asc和stl格式点云数据的读入和输出,以及对读入数据的旋转、平移、缩放等操作-Based on the OPENGL and vc.net achieve asc and stl format point cloud data read and output, as well as the data read into the rotation, translation, scaling and o
CloudDemo
- 实现云的渲染效果,是云看起来更加漂亮,用shader实现的-Rendering the achievement of clouds is cloud looks more beautiful, with shader to achieve the
funning_cloud
- a c program simulating the sky cloud.-ac program simulating the sky cloud.