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图形的生成
- 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法-basic 2D linear map of the yuan
Sutherland_Cohen
- 一个用OpenGL实现的Sutherland-Cohen裁剪算法。-use OpenGL one of Sutherland-Cohen cutting algorithm.
duobianxing
- 实现多边形的裁剪以及cohen算法的多边形裁剪-achieve polygon cutting and cohen polygon clipping algorithm
Cohencut
- 用Cohen算法实现多边形的裁剪,可以输入任意多边形实现裁剪.-Cohen algorithm using the polygon clipping, arbitrary polygon can be imported to achieve cutting.
CohenCut
- 计算机图形的Cohen裁剪可以将通过固定的区域的直线在区域外的部分裁剪掉-Cohen, the computer graphics can be cut by the regional fixed line outside the region to cut out the part
WaveletCDF97
- Cohen-Daubechies-Fauraue 9-7 Wavelet Transforms . CDF小波分解matlab源代码-Cohen-Daubechies- Fauraue 9-7 Wavelet Tr ansforms. CDF wavelet decomposition Matlab source code
matlab_tftb_toolbox
- Matlab 时频分析工具箱,含短时傅立叶变换、Cohen类双线性时频处理函数、Affine类双线性时频处理函数、模糊函数和其他处理函数等源码,应该很有用。从6.5以后版本的matlab不自带,大家可以下载下来使用。-Matlab Toolbox time-frequency analysis, with short-time Fourier transform, Cohen category bilinear time-frequen
20060214155614129
- 1、 矩形窗口的直线段裁剪(Cohen-Sutherlan算法必做,再在梁友栋和中点分割算法中任选一种)-a rectangular window line of cutting (Cohen-Sutherlan algorithm will do, again in mid-point and friends of Liang Dong segmentation algorithm An optional)
Bezier_CutLIne
- 直线段的裁剪和绘制,1、自由曲线包括:二次、三次Bezier曲线,二次、三次均匀B样条曲线; 2、Bezier曲线的实现算法要求选用细分算法; 3、均匀B样条曲线过控制多边形的首末顶点; 4、利用B样条曲线的局部控制性来动态修改曲线形状; 5、界面设计友好、几何直观。 裁剪算法选用Cohen-Sutherland算法; -straight of the cutting and painting, a free c
c
- Cohen-SutherLand实现裁剪直线的两个关键函数-Cohen-SutherLand realize a straight line cutting two key functions
3dCohenCutOut
- 使用Cohen-Sutherland方法完成的三维空间裁剪。-Cohen-Sutherland method used to complete the three-dimensional cutting.
CohenSoutherlandLineClipping
- Cohen-Southerland线段裁剪算法的Matlab程序-Cohen-Southerland Line Clipping Algorithm in Matlab procedures
poly_cut
- 计算机图形学中的Cohen-Sutherland裁剪算法的C++实现-Computer Graphics in the Cohen-Sutherland clipping algorithm of the C++ to achieve
1111111111111111
- 个有OPENGL实验的一个裁剪算法,用的是 sutherland-cohen的算法-an experimental OpenGL is a cutting algorithm, using the Sutherland-cohen algorithm-OPENGL experiments which have a cutting algorithm is used in the sutherland-cohen algorithm-an
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutti
LineCLIP
- Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw line segments start and end coordinates of the end of state:
COHEN
- Cohen sutherland algorithm for line clipping
Cohen_And_Sutherland
- Cohen & sutherland algo for line clipping
cutout
- 在定义了窗口之后,我们只需将窗口内的图形显示出来,对于窗口之外的图形我们是不关心的。因此,必须将窗口外的图形裁剪下去。在本资料中,实现如下对直线段进行裁剪的算法:Cohen-Sutherland算法、中点分割算法、梁友栋-Barsky算法,并且利用Sutherland-Hodgman算法实现对多边形的裁剪,最后,实现当裁剪域是任意凸多边形时的裁剪算法。-In the definition of the window, we simply
ScanFill-Sutherland
- 该程序包含两部分,一部分使用扫描线区域填充算法完成多边形的扫描显示,另一部分使用Cohen-Sutherland算法实现直线裁剪-The program consists of two parts, using the scan line polygon area fill algorithm scans showed complete, the other using the Cohen-Sutherland line clippin