搜索资源列表
5x5x5.cube.matrix
- matrix cube with microcontroller
Cube
- DX9,入门,一个旋转的正方体,由几个三角形组成-DX9, Getting Started, a rotating cube, composed of several triangles
cube
- 一个魔方的快速翻转方案输出程序。简短,使用。快速计算翻转步骤。-A Rubik' s cube fast turning out procedures for the program. Short, use. Fast Calculation of flip steps.
MagicCubeSrc
- Magic cube game source code
AndroidOpenGL
- android下opengl 立方体旋转的例子-android opengl cube rotate under the example of
mc_arase
- marching cube 源码 实现布尔运算等功能-marching cube
cube.cpp.tar
- 建立一个简单的立方体 初期OPENGL 学习者会用到-Create a simple cube learners will use the initial OPENGL
Cube
- D3D9.0 绘制的一个网格立方体,立方体将自动旋转-use DX 9.0 to draw a cube
cube
- 使用Visual C++6.0通过两个正方体演示OpenGL的光照、雾、半透明等效果(需要GLUT的支持)-Visual C++6.0 by using two OpenGL cube demo light, fog, translucency and other effects (with the support of GLUT)
cube
- 自动旋转的cube(立方体) 基于VC++ 利用openGL做出的源程序 需要配置glut和glui-Automatic rotating cube (cube) on VC++ using openGL to make the source code need to configure the glut and glui
cube
- 改程序可以实现画一个正方体,并且可以以三视图的形式表示出来,简单的操作-Reform program can draw a cube, and can be expressed in three out of view, simple operation
marchingcube
- 基于VTK,利用Marching cube算法对二维CT切片进行三维重构-Based on VTK, Marching cube algorithm using two-dimensional three-dimensional reconstruction of CT slices
cube
- 利用opengl编码,实现一个彩色立方体,并可利用键盘鼠标控制视点和改变大小.-Use opengl coding, to achieve a color cube, and can use keyboard and mouse control point of view and change the size.
3d
- 3D魔方程序源代码 采用VC++6.0开发 使用了OPENGL 代码比较简单 可以作为新手学习的范例-3D Cube source code developed using VC++6.0 using OPENGL relatively simple code can be used as an example of novice learning
magicCube2x2x2
- using search tree solve magice cube
cube
- 基于C++ MFC 的魔方。平常学习的课程设计-Based on C++ MFC' s Cube. Common learning curriculum design
cube
- cube program downloded from some site,but not correct.
cube
- 在VC 6.0下编写的OpenGL程序,绘制了一个的立方体,可以旋转角度,改变视角等-Prepared in VC 6.0 OpenGL program, drawing a cube, you can rotate the angle, change the viewing angle
CubeDemo
- cube demo.多维报表.利用dev express控件制作的多维报表示例。欢您大家下载。-cube demo
exShader
- OSG结合GLSL,在一个立方体上贴纹理后,对其进行颜色校正,更改为已存在的查找表的颜色值,GLSL可以对纹理颜色值进行更改-OSG integration GLSL, posted in a cube texture is carried out after color correction, change the existing look-up table of color values, GLSL texture color v