搜索资源列表
L-Blog
- L-Blog是一套BLOG系统,你可以用来自己架设一个服务器,给自己开通BLOG系统,你就拥有了自己的blog了。-L - Blog is a BLOG system, you can use to build a own servers, BLOG to open their systems, you have a blog of its own.
l-embedded-distro-pdf
- Learn how to build a custom Linux® distribution to use in an embedded environment, in this case to drive a Technologic Systems TS-7800 single-board computer. In this tutorial, you learn about cross-compiling, the boot loader, file systems, the
Computer Networks A Systems Approach
- Computer Networks A Systems Approach - L.L. Peterson and B.S. Davie, 3rd Edition. 电脑网络相关,很具参考性的书!适合初学者阅读
l-system
- 基于BSP 和L-system 植物的随机生成和模拟的研究-Based on BSP and L-plant system of random generation and simulation research
smsdll
- 手机的短信程序,可以用在嵌入式系统上-phone messages procedures can be used in embedded systems
L-System.F_tree
- 分形树的生成程序,用VC编程,有背景,可改变参数生成随机树和CAYLAY树-fractal tree formation process, with VC program, a background, can change the parameters generated random trees and tree CAYLAY
L-Blog
- L-Blog是一套BLOG系统,你可以用来自己架设一个服务器,给自己开通BLOG系统,你就拥有了自己的blog了。-L- Blog is a BLOG system, you can use to build a own servers, BLOG to open their systems, you have a blog of its own.
Fractal_L_system
- Using the L system method of fractal to draw the tree and plants
DeviceInfoUtils
- 这个程序展示了如何利用系统WMI和DX来获取系统硬件和系统信息。WMI是Windows 2K/XP管理系统的核心 对于其他的Win32操作系统,WMI是一个有用的插件。WMI以CIMOM为基础,CIMOM即公共信息模型对象管理器。-This procedure demonstrates how to use the system to obtain WMI and DX systems hardware and system information. WMI is a management sy
uC-GUI-V3-98
- 图像系统uc_GUI,方便编写图像程序,应用在嵌入式系统-Imaging systems uc_GUI, facilitate the preparation of the image process, used in embedded systems
l-embedded-distro-pdf
- Learn how to build a custom Linux® distribution to use in an embedded environment, in this case to drive a Technologic Systems TS-7800 single-board computer. In this tutorial, you learn about cross-compiling, the boot loader, file systems, the
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
regex-lib
- 一个方便实用的正则表达式类库,纯C编写,只需要把头文件包含到你的工程里即可,方便集成,支持多种操作系统及编译器。附常用正则表达式-A convenient and practical regular expression library, the preparation of pure C, only need to head to the file that contains your project where you can to facilitate the integration, s
l-grafi
- Floyd-wharshall algoritm for the shortest path problem. I wrote this in C. It s easy to compile and work in all *nix like systems.-Floyd-wharshall algoritm for the shortest path problem. I wrote this in C. It s easy to compile and work in all*nix lik
LMS_adaptive_filter
- LMS算法的仿真,希望对大家有用,自适应滤波,可用于通信系统中-LMS algorithm for the simulation, in the hope that useful to everyone, adaptive filtering, can be used in communication systems
SIPS04Matlab
- I. C. Wong, Z. Shen, J. G. Andrews, and B. L. Evans, ``A Low Complexity Algorithm for Proportional Resource Allocation in OFDMA Systems , Proc. IEEE Int. Work. Signal Processing Systems, 针对这篇文章给出的源代码-matlab code for I. C. Wong, Z. Shen, J. G. Andrews
RC500_lib
- 飞利浦公司射频识别芯片RC500函数库,分享给大家以便基于此进行二次开发。可用于门禁系统,公交收费系统,校园一卡通,图书管理系统。-Philips RC500 chip radio frequency identification library, to share to you in order to carry out based on this secondary development. Can be used for access control systems, public tra
Ultra.Wideband.Signals.and.Systems.in.Communicati
- Ultra Wideband Signals and Systems in Communication Engineering Second Edition M. Ghavami King’s College London, UK L. B. Michael Japan R. Kohno Yokohama National University, Japan
L-System[1].F_tree
- 分形用一种新的视角来看待自然界中的那些不规则的事物,在分形的基础上林德梅叶设计了L系统用来模拟自然界的生物形态。L系统采用字符串重写机制,通过产生式的不断迭代形成字符串来指导龟形画出图形。三类不同的L系统从不同的方面增加了字符串的表现能力,使L系统模拟的植物更加接近自然生长的状态。当然要使模拟的植物达到更加接近真实的程度还需要做更多的努力,研究出更加强大的模型和加入更多的环境因素都将有助于真实性的提高。-Fractal with a new perspective to look at thos
L-Systems-OpenGL-master
- 用L算法模拟树木生长,包含源代码,比较浅显易懂,不是很复杂。不用贴图。(Simulation of tree growth using L algorithm, including source code, relatively simple and easy to understand, not very complicated. No textures.)