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graph2
- 一个用2003.net 中的VC7.0做的一个用phong模型显示圆环的源代码-a 2003.net with the VC7.0 do with a ring Phong model shows that the source code
graph4
- 用2003.net中vc7.0写的一个用PHONG光照模型显示一个鸟的程序-with vc7.0 2003.net were written with a light PHONG model shows that the procedures for a bird
experiment5
- 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示 2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透 关键词:Z缓冲器算法 Z向深度缓存算法 Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer a
12_171404_phong
- 一个利用opengl和cg来实现phong着色的程序-use opengl and a cg coloring to achieve the procedure phong
draw_ball
- 真实感球体和圆环的绘制,初学者学习Phong模型的极好例子。
cgFV
- 一个cg语言的顶点和片断光照参考,是Phong模型的
phong
- Gouraud明暗处理的一个简单程序,使用OpenGl和Vc++实现,表面光滑的球体。
bak-ource
- java编写简单3D引擎,可以实现phong和gauraud着色算法。
光照
- 描述phong光照系统,采用c++语言实现-described Phong illumination system, using C Language
Gouraud
- 我用vc实现的Gouraud算法-achieve shading algorithm
c++sphere
- 球体生成,包括光照模型、网格生成等模型。适用于初学者-ball production, including the illumination model, mesh generation, and other models. Apply to beginners
shadowmap
- 一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。-ShadowMapping a simple source code, and suitable for beginners to learn the shadow of development.
BSpline
- 一个画B样条的小程序,可以用鼠标点击任意多的控制点,实现B样条曲线的绘制.-A painting of a small B-spline procedure, you can use the mouse to click on any number of control points, the realization of B-spline curve drawing.
Myphong
- 这个代码没有使用openGl,而是完全用底层的vc++编程实现了phong光照模型。-This code does not use openGl, but entirely in the bottom of vc++ Programming the Phong illumination model.
Client
- Chuong trinh ho tro phong may hoan hao day-Chuong trinh ho tro phong may hoan hao day!!!
Phong-Model
- VC++实现的计算机图形学上的球体的P红模型绘制 喜欢Windows编程和图形学的朋友可以下载-VC++ Phong
Phong-Shading
- phong shading reflection phong
mo-phong
- Mo phong ma LDPC voi he thong
Phong-shading-light
- 球面Phong明暗处理光照算法,VC6.0上用MFC编程实现分形灌木丛L系统模型算法。界面简单,内容完整。下载后可以直接使用。-Phong shading spherical illumination algorithms implemented in the VC6.0 MFC programming fractal bush L system model algorithm. The interface is simple, con