搜索资源列表
QuadTreeCodeCw
- 四叉树的实现以及四叉树的优化算法,所以适用于对游戏的应用-quadtree, and the realization of the quadtree algorithm optimization, apply to the application of game
MyQUADTREE
- 四叉树程序,用于加速三维显示等,加速求交等。-quadtree procedures for accelerated 3D display, such as accelerating intersection.
quadtree
- 使用四叉树做遮挡剔除和视景体剔除的例子,非常酷!-Does the use of quadtree block removed and visual examples of body removed, very cool!
equal-area-critirea
- E=input( enter the generator voltage: ) V=input( enter the infinite bus voltage: ) Gx=input( enter the reactance of generator: ) L1x=input( enter the line reactance: ) L2x=input( enter the line reactance: )
java2d
- java2d游戏引擎 Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines
MyTerrain1
- 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC version of OpenGL on the basis of a modified example, in OGLES on QUAD painting did not find t
3D
- 3D地形模拟2(带纹理)PocketPC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果,其实在PPC上能够体现出来的性能极其有限了。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。 -err
Gl_ShadowsVolumes.ZIP
- The purpose of this demo is to create shadows using a technique called stencil shadow volumes in a 3d scene. To do this we will not need the shadow matrix from previous demo. In fact in order to perform this all w
Au1200UART
- Implementing a Quad 1200 baud Full-duplex software UART with Salvo au1200的资料-Implementing a Quad 1200 baud Full-duplex software UART with Salvoau1200 information
test3
- In the last tutorial I taught you how to display Triangles and Quads on the screen. In this tutorial I will teach you how to add 2 different types of coloring to the triangle and quad. Flat coloring will make the quad on
3Ddx1
- 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。 运行时,按左右将重新生成随机地形,按下退出。 -OpenGL on the basis of a modified example, in OGLES on QUAD painting did not find the function, used to replace the two trian
MyTerrain1
- 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。-3D terrain simulation 2 (with texture) PC version of
5_73_3
- AC104QF Ultra Low Power 10/100 Quad RMII Ethernet Transceiver
Play3D010-Binary
- Play3D is a program to play 3D video files using full-screen quad-buffer OpenGL stereo, or red/blue glasses (anaglyph mode). It should play any format that is supported through DirectShow with an appropriate codec.
74ls
- June 1989 54LS00/DM 74LS00 Quad 2-Input NAND Gates General Descr iption This device contains four independent gates each of which performs the logic NAND function. Features Y Alternate Military/Aerospace de
74HC116
- January 1988 MM54HC00/MM74HC00 Quad 2-Input NAND Gate General Descr iption These NAND gates utilize advanced silicon-gate CMOS technology to achieve operating speeds similar to LS-TTL gates with the low power
qiangdaqi
- 基于8051单片机的设计设计,四路抢答器的设计,word形式,汇编语言。抢答器-8051 based on the design of design, Design Quad Answer, word form, assembly language. Answer器
CPU
- Intel的并不是在一个芯片上集成四个硬件核心,而是采用双芯片的组合方式,Intel只需要生产双核Core 2 Duo处理器,然后再将芯片封装在一起,成为四核心的Core 2 Quad。不过,Core 2 Quad 双芯片四核设计存在问题,虽然Core 2 Duo芯片内部的双核心可以共享二级缓存,具有较高的协作效率-Intel is not in a hardware chip four-core, instead of using t
oPcodeR
- Introducing the world s most sensitive triple quad. -Introducing the world s most sensitive triple quad.
sp487
- The SP486 and SP487 are low–power quad differential line drivers meeting RS-485 and RS-422 standards. The SP486 features a common driver enable control the SP487 provides independent driver enable controls for each p