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rain-simulation
- 用c 编写的下雨的模拟程序,输入数字可得不用的下雨速度,可运行。-prepared with the rain simulation program, enter the number of available no rain speed, can run.
rain.tar
- 应用平台 SCO OpenServer 5 是一个模拟下雨的小玩意,含目标程序和源程序-application platform SCO OpenServer 5 is a simulated rain gadgets, including procedures and objective source
粒子系统
- 图形编程中重要的一个内容——粒子系统,用来模拟不规则自然形态,如云、雨、烟、雾等,这是我收集的一个论文集-Graphical programming in an important content- particle system to simulate natural irregular shape, like clouds, rain, smoke, fog, etc. This is what I gathered a colle
rain
- 下雨的效果-The effect of rain
rain
- 池塘夜雨,C程序,模拟池塘夜降彩色雨点的场景。是一个讨论数据结构与并行控制的问题。- A pond night of rain, the C procedure, simulates the pond night to fall the colored raindrop the scene. Is a discussion construction of data and the parallel control question.
rain-simulation
- 用c 编写的下雨的模拟程序,输入数字可得不用的下雨速度,可运行。-prepared with the rain simulation program, enter the number of available no rain speed, can run.
RAIN
- c语言开发的简单粒子系统,模仿下雨的自然景观-c language development of a simple particle system, rain imitate the natural landscape
rain
- C写的一个下雨模拟程序,主要介绍图形函数的用法-C wrote a rain simulation program, the main function of the usage of graphics introduction
rain
- 这是用代码制作的下雨,不断的下雨,可以随意修改。-This is the code produced by rain, constant rain, you can freely modify.
rain
- vc++,direct9.0实现3d场景的雨效渲染-vc++, direct9.0 realize 3d rendering scenes rain effect
rain
- This demo simulates rain drops on a water surface. Only texture coords are perturbed, not the vertices. Uses ARB_multitexture.
Rain
- OSG粒子系统-雨示例,加载了一个地形文件。-OSG particle system- rain example, to load a terrain file.
Rain
- J2ME手机游戏中场景下雨或下雪效果的通用模块-J2ME mobile phone game scene rain or snow effects generic module
Rain
- 用OSG编写的雨效果的C++源代码,学习OSG的基础程序。-Prepared using OSG rain effects C++ source code, to learn the basis for OSG program.
rain
- 基于opengl和vc++的三维降雨模拟-based opengl and vc++ of 3d rain simulation
rain
- 下雨模拟程序 雨点颜色及雨点位置随机出现-rain simulation
Rain
- 一个实现下雨和下雪等粒子效果的小程序,用windows的gdi实现的-A realization of rain and snow particle effects such as small program, implemented with the windows of the gdi
rain
- 用粒子系统实现下雨的效果,并且载入了地形,和灵活摄像机类-Rain with a particle system effects, and load the terrain, and flexible camera class
RAIN
- 应用opengl实现雨滴的模拟和下落运动模拟,水的波纹模拟-using opengl to realize the simulation of the rain, move or action and the wave of water
rain
- rain removal system from image-rain removal system from image...........................................