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Simpons's Rule
- 辛普森积分发则说明
ip-fil3.4.20.tar
- ip-filter不但具有SNAT、DNAT、端口映射、透明代理等已经成熟的功能,同时还实现了IPv4和IPv6协议以及IPSec安全协议的支持。此外还有诸如规则分组、blackhole、数据包捕获等特色-ip-filter not only had SNAT, DNAT, the port mapping, the transparent proxy and so on already the mature function, me
Ruler_demo
- 形如Word中标尺的例子--Example that similar to the rule in word
myruler
- 使用VC开发的计算尺,可以测量长度,角度等。并具有数据库存储功能。- Uses the VC development the calculating rule, may survey the length, the angle and so on. And has the database memory function.
点灯游戏算法实现
- 点灯游戏是一个十分有趣的智力游戏,他的规则是这样的:有一行N行N列的灯,开始时全部是灭的,-light lamps game is a very interesting intellectual games, the rule is this : a party line N N out the lights, at the beginning, is to eliminate all the
CardGame
- 简单的扑克牌程序,规则是牌的比较大小-cards simple procedure, the rule is relatively small licensing
drools-2.0-beta-18-src
- rule engine drools-2.0-beta-18
Apriori
- 贝叶思网络分类规则例程-Bayesian Network Classification Rule tutorial
Mathgame
- 一个博弈论的经典游戏,规则是两边轮流走棋,走到最后一步者胜.先手只有一种走法能胜电脑,试试看-a game of the classic game theory, the rule is that the two sides take turns away game, who reached the final step victory. The offensive is only one law to be able to win a
分而治之
- 本程序是根据分而治之的思想来解决比赛的时间表的问题-this program is based on divide and rule of the game thinking to solve the problem of the timetable
龟兔赛跑的小游戏
- 面这段代码模拟了龟兔赛跑爬山的情况,其中有个时钟触发设置每秒执行一次循环,乌龟的规则是:50% 的机会快走(右移三格) 20% 的机会下滑(左移六格) 30% 的机会慢走(右移一格). 兔子的规则是:20% 的机会睡觉(不移动) 20% 的机会大跳(右移九格) 10% 的机会大滑(左移十二格) 30% 的机会小跳(右移一格) 20% 的机会小滑(左移两格). 其中最先走到整 70 格的胜利,超过 70 格的从头开始 程序在一条线上打印了
pp2005
- 非常简单代理服务器,vc编译一下,没有压缩密码,没有说明,凑字数,晕!-very simple proxy server, vc compiler that no compression code does not state that rule, wordage, halo!
divide and conquer
- 这是一个分治法应用和递归的完美体现,它根据输入的数字在屏幕上打出美丽的图案。-this is a separate rule and the application of recursive the perfect embodiment of its import figures on the screen making beautiful designs.
linqt-2[1].8.3.tar
- 言规则,类和对象,流和I/O,异常处理,AWT/Swing高级编程,对 象序列化,高效I/O及正则表达式,...网络编程技术 TCP/IP协议,Socket套接字-on rule,class,object,stream,I/O,exception,AWT/Swing,seral,TCP/IP principle,Socket,and so on.
语法分析之左递归实验
- 此为编译原理实验报告 学习消除文法左递规算法,了解消除文法左递规在语法分析中的作用 内含 设计算法 目的 源码 等等.... 算法:消除左递归算法为: (1)把文法G的所有非终结符按任一种顺序排列成P1,P2,…Pn 按此顺序执行 (2)FOR i:=1 TO n DO BEGIN FOR j:=1 DO 把形如Pi→Pjγ的规则改写成 Pi→δ1γ δ2γ … δkγ。其中Pj→δ1 δ2 … δk是关于Pj的所有规则; 消除关于Pi
魔王
- (1)按照规则以下两条规则对输入的字符串进行解析: ①.α->β1β2...βn ②.(θδ1δ2...δn) -> θδnθn-1...δ2θδ1θ 其中的希腊字母标示可以用大写字母(变量)或者小写字母代换 大写字母表示α只可以使大写字母。 ①式表示变量的表达式;②式表示对括号中字符的解析。对输入一句符合上述规则的话解析的最终结果是不含有大写字母和括号-(1) In accordance with the rules of
Apriori(VC程序)
- 本程序是数据挖掘中的关联规则模型中著名的Aprior算法的VC实现程序,可用于知识发现、数据挖掘、人工智能、模式识别等领域(请先解压文件)-The code is the VC implementation of the well-known Aprior algorithm in Association Rule Model of Data Mining field, can be used in Knowledge Discover
fstb
- FISMAT accommodates different arithmetic operators, fuzzification and defuzzification algorithm, implication relations, and different method of approximate reasoning such as Compositional Rule of Inference (CRI) and Appr
55-1-1-29187
- 我自己保留的一个RC500的编程规范,希望对大家有用,-a RC500 s programme rule reserved by myself,I hope it is helpful to you,thanks
apriori算法java实现
- 针对于关联规则数据挖掘的apriori算法,采用ODBC连接数据库.采用Java实现.-Implement apriori algorithm of Assosiation Rule Data Mining using Java, accessing database with ODBC.