搜索资源列表
UnityWcfExample
- 演示如何使用微软的IOC库——Unity来配置WCF应用。WCF和IOC都是很常用的工具,很多时候需要联合使用。-Demonstrated how to use MS IOC library Unity and WCF, both are very popular.
forces.js
- Javascr ipt for iPhone Unity app that tosses a gameobject with accelerometer data on the iPhone.-Javascr ipt for iPhone Unity app that tosses a gameobject with accelerometer data on the iPhone.
lineRender.js
- Line render-er for projectile for iPhone Unity
Game
- 利用Unity引擎开发的例子利用Unity引擎开发的例子-Examples of engine development using Unity Unity engine developed using the example
tutu
- Embed a .unity game on a web browser, nice layout
lesson_EVAC-CITY
- Unity一个2D游戏教程,附工程文件,脚本文件使用C#编写,能基本了解UNITY的特性-2D game tutorial for Unity, with project files
smithchart
- The Smith chart, invented by Phillip H. Smith (1905-1987),[1][2] is a graphical aid or nomogram designed for electrical and electronics engineers specializing in radio frequency (RF) engineering to assist in solving prob
Scripts
- Unity引擎里写的塔防游戏脚本 此文件是人物部分的游戏脚本-Unity engine scr ipt written in the tower defense game
cocos3d-0.5-beta
- Cocos3d框架是iOS平台高度提炼的3D应用开发框架。 Cocos3d是cocos2d的扩展集,cocos2d深入人心,广泛使用在iOS 2d游戏开发中。 这个扩展可以无缝集成到cocos2d体系中。开发者在一个特别的 cocos2d 层中渲染所有的 3D 对象。 这个扩展的功能比起专业的 3D 引擎(例如 Unity 3D)差不少。但对 cocos2d 开发者来说,不需要学习一个新的框架体系,也不需要学习新的开发语
Caching
- 使用Unity作为AOP的缓存框架,可以使用Memcached, AppFabric等作为缓存容器。-Unity as a cache using AOP fr a mework, you can use Memcached, AppFabric such as a cache container.
Brizzle
- unity 3D基础教程,Brizzle.pdf 主讲一游戏制作过程-unity 3D Essentials, Brizzle.pdf speaker game production process
UNITYPROLICENCE
- 施耐德unity pro v4.1 授权,施耐德vijeo designer 5.0模拟软件非常好用-Schneider unity pro v4.1 license, Schneider vijeo designer 5.0 simulation software very easy to use
tuiounity_294
- unity tuoi 非常好的资源,unity的触摸例子-unity tuoi
Conform_Terrain
- unity 中实现将sketch up软件抓取并导出的三维地形导入-importthe terrain exported from sketch up to unity,and the terrain is got from google earth by sketch up pro software
Networking
- Networking Example This project shows you how to use Unity s new networking and multi-player capabilities.
MVC_SysManage
- MVC功能权限: 应用技术 Asp.net MVC 1 NHibernate 2.1.0 Unity 1.2 EXT3.x 开发工具是VS2008+SP1+MVC1.0(补丁) DataBase:Sql SERVER 2005 建立一定是网站-MVC functional competence: application of technology Asp.net MVC 1 NHibernate 2.1.
MultiplayerTutorial
- Unity多人在线教程,这个教程是没有目前比较流行web3d游戏设计教程-Unity multiplayer online tutorials, this tutorial is not more popular web3d game design tutorial
UnityKinectPlugin_1205
- unity 使用Kinect 的插件 ,解决Unity 使用kinect彩色图像慢得问题,同样解决unity使用摄像头传递图像慢得问题。 原理:使用opengl 设置纹理ID , 但unity 必须强制使用opengl模式-Unity Kinect Plugin
Scripts
- unity夾東西遊戲的所需要用到的一些實用程式碼-unity clamps the thing game to need the program code
Unity3D-javascript
- Unity 3D引擎使用javascr ipt实现角色血条源代码-Unity 3D use javascr ipt realize role article blood source code