搜索资源列表
3Dpengzhuang
- 3D碰撞检测,给做游戏的人作为参考-3D collision detection, to make games as a reference
zombie
- 碰撞检测算法,源码研究,多体动力学的基础啊!
3dstudy
- 3d游戏开发的一些介绍,如引擎、背景的导入、碰撞检测和处理、人工智能、添加多层级和角色、更新游戏元素、用户界面、游戏特效介绍、语音识别-3d game development some of introduction, such as the engine, into the background, collision detection and treatment, artificial intelligence, to add mu
GLRect
- OpenGL中实现正方形与墙壁发生连续碰撞的运动-OpenGL to achieve a square with the wall movement occurred in consecutive collisions
MYJ2medemo5
- 一个小游戏。包括人物的行走。碰撞检测,地图数据的绘制.-A small game. Including the walking figure. Collision detection, rendering map data.
greenvalley_demo1.0_win32
- 碰撞检测的一个源码,从http://www.gamasutra.com/features/19991018/Gomez_5.htm上下的-Collision detection of a source, from top to bottom http://www.gamasutra.com/features/19991018/Gomez_5.htm
022_terrain
- 3D场景建立,漫游,有碰撞检测功能,很好的一个作品-3D scene-building, roaming, has collision detection function, a very good work
orientedboundingbox
- 一个基于OBB包围体的碰撞检测模型的源码-Surrounded by a body based on the OBB collision detection model of source
3DS
- 加载.x文件和纹理等,还有碰撞检测,运行一下,效果不错啊-Load. X files and textures, as well as collision detection, run about, good results ah
stay5min
- 类似于window的小游戏 是男人就撑5分钟 上下左右键移动 小球碰撞后会反弹 WIN32代码 -Window similar to the game is a Man on hold for about 5 minutes up and down keys to move the ball will rebound after the collision WIN32 code
hit
- 二进制树防碰撞算法,使用二叉树算法避免RFID相互干扰-Binary tree anti-collision algorithm, binary tree algorithm to avoid the use of RFID interference
CollisionDetection
- 图形处理中的碰撞检测算法的OpenGL实现
Premier.Press.-.Focus.On.3D.Terrain.Programming.-.
- 介绍了基于opengl的地形可视化方法,包括地形数据的生成,纹理映射,天空盒的构造,碰撞检测等多方面技术内容。-Introduction opengl terrain-based visualization methods, including the generation of terrain data, texture mapping, the sky-box construction, collision detection an
CDTestFramework
- 这是利用碰撞检测库做的一个碰撞检测环境,有可以选择多种算法进行实验。-This is the use of collision detection library to do a collision detection environment, can choose a variety of algorithms have to experiment.
ch6_6
- 这是一个用vc++的API编写的一个游戏的初级代码.这是关于一个小球碰撞的显示动画,可用于桌球一类的游戏编程-This is a used vc++ The API prepared by the primary code of a game. This is a small ball collision on display animation, can be used for one type of billiard game pr
City_with_176781792004
- City with cars and people walking. 模仿一个城市,有人物,汽车,房子,红绿灯,和相应的碰撞检测-City with cars and people walking. Imitation of a city, there are characters, cars, houses, traffic lights, and the corresponding collision detection
Collision
- 具体阐述了三维场景漫游中碰撞检测问题的研究与实现.-Specific three-dimensional scene on roaming in the collision detection research and realize the problem.
isector
- 一个基于vega对碰撞检测代码. 碰撞检测教程-Vega based on collision detection code. Collision Detection Tutorial
collision
- 很好的碰撞检测程序,可以检测物体是否想碰撞-Good collision detection procedure, can detect objects like collision
Opengl
- 此上传文件包含了六个用opengl开发的3d游戏代码,包括碰撞检测,射击, 爆炸等的实现-This file contains six 3d with opengl game development code, including collision detection, shooting, explosions, etc. to achieve