搜索资源列表
ClipRgn
- 多边形裁剪算法的实现,使用做多变形 绘制测试-Polygon clipping algorithm implementation, the use of testing to do many deformation mapping
gh
- 1. 简单图元的生成(如直线、圆、长方形等) 2. 用DDA算法或中点(Besenham)算法实现直线段、椭圆或圆的绘制 3. 用扫描线填充算法进行区域填充,用Sutherland 裁剪算法裁减多边形 4. BEZIER曲线或B样条曲线的绘制 5. 个性化图形软件包的开发 6. 所有文件包括源码和截图-1. Easy metafile generation (such as linear, round, rectan
CohenSoutherlandLineClipping
- Cohen-Southerland线段裁剪算法的Matlab程序-Cohen-Southerland Line Clipping Algorithm in Matlab procedures
PolygonClipping
- 基于divide and conquer策略的Sutherland-Hodgeman多边形裁剪算法的Matlab程序-Divide and conquer strategy based on the Sutherland-Hodgeman polygon clipping algorithm of Matlab procedures
draw2
- 多边形裁剪程序:用到的是比较常见的裁剪算法:Sutherland-Hodgman算法。本程序中的裁剪顺序为左边、下边、右边、上边,那么裁剪是这样进行的:原待裁剪多边形作为输入多边形被裁剪矩形的左边裁剪,然后输出的裁剪结果作为下边裁剪的输入多边形,……,依次类推,直到最后一边矩形上边裁剪结束。-Polygon clipping process: it is more commonly used method of cutting: Sut
Barsky
- 二维裁剪 梁友栋-Barsky算法 用c语言写的-Building two-dimensional cut-You-Xin Liang-Barsky algorithm written using c language
Surtherland
- 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。-Using VC+ OpenGL to achieve a straight line cutting the coding algorithm, on the screen in a closed arbitrary rectangular cutting a straight line.
1111111111111111
- 个有OPENGL实验的一个裁剪算法,用的是 sutherland-cohen的算法-an experimental OpenGL is a cutting algorithm, using the Sutherland-cohen algorithm-OPENGL experiments which have a cutting algorithm is used in the sutherland-cohen algorithm-an
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a s
mid-pointdivision
- 一个简单的中点分割直线裁减算法,实现直线在屏幕中的裁剪算法-A simple linear reduction of the mid-point division algorithm in a straight line on the screen clipping algorithm
ddvip_com_043036df18ae2f
- 一个裁剪算法很有用的 学习图像的可以借鉴啊-A cutting algorithm to learn useful images can draw on ah
Cohen-Sutherland
- 计算机图形学编码,这一章主要是直线裁剪算法,希望对大家有用-Computer Graphics coding, this chapter is cutting a straight line algorithms, useful for all of us hope! !
piccutting
- 计算机图形学方面图形裁剪实例。包括典型的裁剪算法。-CG Cutting arithmetic
a
- 运用Sutherland-Hodgeman算法的多边形裁剪算法。C语言实现。-The use of the Sutherland-Hodgeman polygon clipping algorithm algorithm. C language.
case10
- Cohen-Sutherland直线裁剪算法,设置裁剪窗口,任意画一条直线进行裁剪-Cohen-Sutherland line clipping algorithm, set the cutting window, draw a straight line to cut any
Barsky
- Barsky直线裁剪算法,运用vc++6.0运行环境。-Barsky line clipping algorithm, using vc++6.0 run environment.
GPC
- 该源码可用于GIS地图开发中的多边形裁剪功能——GPC通用多边形裁剪算法-For the general polygon clipping
jianqie
- 图形学剪切实验,利用VC+OpenGL实现直线的裁剪算法。-jianqie
experiment
- 计算机图形学的最基本的几个实验 包括三种画 直线的算法 画圆和椭圆 直线段的裁剪 多边形的裁剪-Several computer graphics most basic experiment includes three draw a straight line algorithms draw a circle and oval cutting straight line polygon clipping
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示