文件名称:Artificial-Intelligence-for-Games-Source-Code

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Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons I find it so much fun to work on.

There’s a reasonably good chance of being the first person to meet and beat a new

programming challenge.
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Artificial Intelligence for Games Source Code

.............................................\aicore

.............................................\......\bin

.............................................\......\...\c03_flocking.exe

.............................................\......\...\c03_kinematic.exe

.............................................\......\...\c03_pipeline.exe

.............................................\......\...\c03_priority.exe

.............................................\......\...\c03_steering.exe

.............................................\......\...\c05_action.exe

.............................................\......\...\c05_dectree.exe

.............................................\......\...\c05_markovsm.exe

.............................................\......\...\c05_randectree.exe

.............................................\......\...\c05_sm.exe

.............................................\......\...\c07_simpleq.exe

.............................................\......\...\glut.dll

.............................................\......\...\glut32.dll

.............................................\......\build

.............................................\......\.....\aicore_vc8.sln

.............................................\......\.....\aicore_vc8.vcproj

.............................................\......\.....\c03_flocking_vc8.vcproj

.............................................\......\.....\c03_kinematic_vc8.vcproj

.............................................\......\.....\c03_pipeline_vc8.vcproj

.............................................\......\.....\c03_priority_vc8.vcproj

.............................................\......\.....\c03_steering_vc8.vcproj

.............................................\......\.....\c05_action_vc8.vcproj

.............................................\......\.....\c05_dectree_vc8.vcproj

.............................................\......\.....\c05_markovsm_vc8.vcproj

.............................................\......\.....\c05_randectree_vc8.vcproj

.............................................\......\.....\c05_sm_vc8.vcproj

.............................................\......\.....\c07_simpleq_vc8.vcproj

.............................................\......\doc

.............................................\......\...\build

.............................................\......\...\.....\doxygen

.............................................\......\...\.....\.......\aicore.config

.............................................\......\...\.....\.......\footer.html

.............................................\......\...\.....\.......\header.html

.............................................\......\...\GLUT.README

.............................................\......\...\media

.............................................\......\...\.....\aicore.css



.............................................\......\include

.............................................\......\.......\aicore

.............................................\......\.......\......\action.h

.............................................\......\.......\......\aicore.h

.............................................\......\.......\......\aimath.h

.............................................\......\.......\......\basesm.h

.............................................\......\.......\......\core.h

.............................................\......\.......\......\dectree.h

.............................................\......\.......\......\fuzzysm.h

.............................................\......\.......\......\kinematic.h

.............................................\......\.......\......\learning.h

.............................................\......\.......\......\location.h

.............................................\......\.......\......\markovsm.h

.............................................\......\.......\......\precision.h

.............................................\......\.......\......\primitives.h

.............................................\......\.......\......\qlearning.h

........

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