文件名称:MikuMikuDanceCHS_v702

  • 所属分类:
  • 数据结构常用算法
  • 资源属性:
  • [Windows] [程序]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 36.09mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 叶**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

提供一个AR键建模工具,解压所有文件,在MMD中建立人物模型后,点文件——载入动作数据(英文版为File——Load motion data),然后选择一个vmd动作数据确定载入。-An AR key modeling tools, extract all files, create character models in the MMD, the point of file- Load movement data (English File- Load motion data), then choose an the vmd action data to determine the load.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

MikuMikuDanceCHS_v702\Data\config.ini

.....................\....\MMDxShow.dll

.....................\....\Thumbs.db

.....................\....\toon01.bmp

.....................\....\toon02.bmp

.....................\....\toon03.bmp

.....................\....\toon04.bmp

.....................\....\toon05.bmp

.....................\....\toon06.bmp

.....................\....\toon07.bmp

.....................\....\toon08.bmp

.....................\....\toon09.bmp

.....................\....\toon10.bmp

.....................\....\win2000.bat

.....................\MikuMikuDance(汉化).exe

.....................\MikuMikuDance.exe

.....................\readme.txt

.....................\UserFile\Accessory\Flight.tga

.....................\........\.........\floorlight01.x

.....................\........\.........\keitai.x

.....................\........\.........\laser01.x

.....................\........\.........\light.tga

.....................\........\.........\light01_b.x

.....................\........\.........\light01_r.x

.....................\........\.........\light02_b.x

.....................\........\.........\light02_r.x

.....................\........\.........\light02_y.x

.....................\........\.........\light03_b.x

.....................\........\.........\light03_r.x

.....................\........\.........\mic.x

.....................\........\.........\negi(left).vac

.....................\........\.........\negi(right).vac

.....................\........\.........\negi.bmp

.....................\........\.........\negi.x

.....................\........\.........\nekomimi.x

.....................\........\.........\phone.vac

.....................\........\.........\Rfloor.bmp

.....................\........\.........\SEdge.tga

.....................\........\.........\stage01.x

.....................\........\.........\Wfloor.tga

.....................\........\BackGround\black.bmp

.....................\........\Model\brs\a\ibrs_ami.tga

.....................\........\.....\...\.\ibrs_arm.bmp

.....................\........\.....\...\.\ibrs_e.bmp

.....................\........\.....\...\.\ibrs_k.bmp

.....................\........\.....\...\.\ibrs_kao.bmp

.....................\........\.....\...\.\ibrs_ko.tga

.....................\........\.....\...\.\Thumbs.db

.....................\........\.....\...\ibrs_ami.tga

.....................\........\.....\...\ibrs_arm.bmp

.....................\........\.....\...\ibrs_e.bmp

.....................\........\.....\...\ibrs_k.bmp

.....................\........\.....\...\ibrs_kao.bmp

.....................\........\.....\...\ibrs_ko.tga

.....................\........\.....\...\Thumbs.db

.....................\........\.....\...\僀儞僙僀儞BRS_寱.x

.....................\........\.....\...\僀儞僙僀儞B仛RS.pmd

.....................\........\.....\...\僀儞僙僀儞B仛RS.txt

.....................\........\.....\...\嵽幙儕僗僩\僀儞僙僀儞B仛RS.txt

.....................\........\.....\...\巊偄曽.txt

.....................\........\.....\...\巊梡偵偮偄偰偺拲堄.txt

.....................\........\.....\Dammy_Bone.pmd

.....................\........\.....\eye2.bmp

.....................\........\.....\eye3.bmp

.....................\........\.....\eye3Ne.bmp

.....................\........\.....\eye4.bmp

.....................\........\.....\eyeKT.bmp

.....................\........\.....\eyeM2.bmp

.....................\........\.....\eyeR2.bmp

.....................\........\.....\Haku_Yowane.pmd

.....................\........\.....\ibrs\a\brs_e.bmp

.....................\........\.....\....\.\brs_hoho.bmp

.....................\........\.....\....\.\brs_k.bmp

.....................\........\.....\....\.\brs_l.bmp

.....................\........\.....\....\.\brs_mune.bmp

.....................\........\.....\....\.\brs_sena.bmp

.....................\........\.....\....\.\Thumbs.db

.....................\........\.....\....\brs_e.bmp

.....................\........\.....\....\brs_hoho.bmp

.....................\........\.....\....\brs_k.bmp

.....................\........\.....\....\brs_l.bmp

.....................\........\.....\..

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