搜索资源列表
phong
- 大名顶顶的Phong模型(简单光照模型)不用介绍了吧!有兴趣就看看吧- The famous Phong model (simple illumination model) did not need to introduce! Has the interest to have a look
光照
- 描述phong光照系统,采用c++语言实现-described Phong illumination system, using C Language
ogl_lighting
- 使用vc编写的opengl程序,主要模拟了光照系统,一个光源不停旋转,照射三个不同的平面-use opengl vc prepared by the procedure, mainly to simulate the illumination system, a constantly rotating light source, irradiation three different plane
simple_lighting
- opengl高级渲染语言可以允许用户自己在shader编程实现自己的光照代码.本代码摈弃了opengl传统的光照编程,在fragment program实现了phone光照模型。vc7.1+opengl2.0-opengl advanced rendering language allows users in shader programming their own illumination code. the code of open
ogl_cg_lighting
- 一个OpenGL程序调用Cg程序的例子,该Cg程序实现了光照的功能,可以自己定义一些光照参数!-a procedure called Cg OpenGL procedures example, the CG program the illumination function, their own definition of some illumination parameters!
adaptivethreshold
- ADAPTIVETHRESHOLD An adaptive thresholding algorithm that seperates the foreground from the background with nonuniform illumination-ADAPTIVETHRESHOLD An adaptive threshold ing algorithm that separates the foreground fr o
light
- 另一种光照不均匀图像的图像增强法源代码,编译通过,效果良好-Another non-uniform illumination image image enhancement method source code, the compiler is passed, the effect of good
SphereWorld
- 本程序中才用了立方体贴图,opengl执行光照计算,并根据标准光照模式计算单个片断的颜色。然后这些片断颜色与应用到几何图形的过滤纹理单元混合。-This procedure have used the cube texture, opengl implementation of lighting calculation, and in accordance with standard illumination pattern of a
adaptivethresholdandtestprogram
- 一个自适应阈值处理程序,是图像分割领域难题的一个处理方向,该方法效果还不错An adaptive thresholding algorithm that seperates the background with nonuniform illumination. %foreground from the background with nonuniform illumination.-An adaptive threshold pr
badaoxiama2
- 人脸轮廓提取 简介:针对彩色24位bmp位图,通过光照补偿、肤色检测、假区域去除、轮廓跟踪,可以得到人脸轮廓线。可以是单人脸图像和多人脸图像。-Facial Contour Extraction Profile: 24 bmp for color bitmaps through the illumination compensation, color detection, false regional removal, contou
imge_fft
- 利用傅立叶变换的图像同态滤波,解决光照不均的问题-Use of Fourier transform images homomorphic filtering to solve the problem of uneven illumination
LargeObjectDetection
- 超大目标检测算法,较好的克服了光照的影响。-Super-target detection algorithm, the better to overcome the effects of illumination.
Illuminatio
- 基于多方法融合的人脸图像光照纠正算法,总结很全面,也很清楚! -Method of integration based on multi-face image illumination corrected algorithm, summed up a very comprehensive and also very clear!
LTP_demo-v1
- LTP算子提取图像的纹理特征,这种方法对于光照变化十分有效。-LTP operator image texture feature extraction, this method is very effective for the illumination changes.
illumination-normalization
- 这个c#编写的程序,用来对人脸图像进行预处理,从而提升人脸识别算法的性能。这里提出了3种用于人脸识别的图像预处理的光照归一化算法,即:Multiscale retinex和anisotropic 和isotropic平滑方法。-The c# Preparation procedures used for face image preprocessing, so as to enhance the performance of face
GLRT
- 用C++,使用openGL实现全局光照模型,算法参照经典教科书实现-With C++, Use openGL to achieve global illumination model, the algorithm with reference to the realization of the classic textbook
ShaderSimpler
- 其中包含了五个光照模型的例子,还有一个全屏泛光的例子,对于想学习的人非常的有帮助-Which contains examples of five illumination model, there is a full-screen pan-ray example, for people who want to learn very helpful
FaceFeaDetectionDLL
- 本人自己开发的一个人脸检测程序,实现人脸的精确检测,可检测人脸的轮廓,有效去除了背景干扰,对环境依赖行小,希望对做人脸检测的朋友们有所帮助是Dll的-this source code is about face detection which is developed by myself, it achieve the accurately face detection. it can detect the contour of fac
succeed
- 这是我自己写的对图像进行预处理的matlab源程序,主要是对图像进行光照补偿、旋转与尺度归一化。上传上来和大家一起学习、分享。-This is I wrote it myself pretreatment image matlab source, mainly for image illumination compensation, rotation and scale normalized. From up and study tog
global-illumination-model
- 计算机图形学实验 球的光照模型算法 vc-Computer graphics algorithm for illumination model experimental ball vc++