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- A星寻路算法,AS3 的 大家可以研究下-A Star pathfinding algorithm, AS3 in the next we can study
testAStar
- 初级实现A*算法,最短寻路算法,openlist close list-Primary achieve A* algorithm, the shortest pathfinding algorithm, openlist close list
ai
- FLEX 智能寻路程序 比较完善 基于as3.0的程序-FLEX program more intelligent pathfinding improved procedure based on as3.0
astart
- 游戏中常常需要用的寻找路径的需求,其中以a星算法为例,文件中的是A星寻路的主要的AS3.0的代码-Games often need to find the path of demand, of which a star algorithm example, the file is A star pathfinding code in the main AS3.0
Astar
- 经典的智能寻路算法,一个老外写的很透彻很清晰,很容易让人理解神秘的A*算法。-Classic intelligent pathfinding algorithm, written by a foreigner is very thorough very clear and easy to understand the mystery of the A* algorithm.
A_star
- c++实现的A*寻路算法,供菜鸟学习之用,老鸟无视之。-c++ implementation of the A* pathfinding algorithm for the rookie learning, fields and ignore it.
AStar-new
- 最新ASTAR寻路算法,减少寻路时间,优化算法,降低系统资源占用-ASTAR pathfinding algorithm
a
- A*寻路算法 迷宫算法 启发函数-A* pathfinding algorithm heuristic algorithm maze
EatBeans
- C#写的吃豆游戏,,功能比较完善,寻路采用A*算法-Pac-game written in C#, function is more perfect, pathfinding using A* algorithm
Maze
- 矩阵迷宫寻路示例。数字1表示墙体,数字0表示通道。-Maze pathfinding
xiaoche
- 红外寻路小车,单片机设计,4对红外检测端,模板化设计,高集成-Infrared pathfinding car
dMkHUgQZ
- 易语言实现A*寻路算法,设置起始和终点坐标,自动生成地图,寻找通路-E language to achieve the A* pathfinding algorithm, set the start and end coordinates, and automatically generate a map to find the pathway
shishi
- 用MATLAB编程智能车的自动寻迹程序,让小车自动寻路-MATLAB programming intelligent automatic car tracing program, let the car to be automatic pathfinding
23
- 易语言传奇寻路源码,很不错的易语言源码,适合易语言爱好者学习。-Easy language legendary pathfinding source, very good source of easy language for easy language enthusiasts to learn.
AStarPath-Finding
- 游戏中经常用到的A*寻路算法,这个是JAVA中的实现,也可以在Android中运用-Frequently used in the game A* pathfinding algorithm,
findRoad
- 各种寻路算法的集成,以泡泡堂图片为原型做的,点击图片某个位置,自动产生路径-Integration of various pathfinding algorithm do to the the BNB picture as the prototype, click on the image to a location, and automatically generates a path
xunluceshi
- 对深度优先、广度优先、A*3种寻路的算法、 以及自己写的一个控制台渲染器类和一个检测按键输入的类-Depth-first, breadth-first, A* pathfinding algorithm, as well as their own to write a console rendering the class of the class and a test button input
FindWay
- 三种主流寻路方式(A星,广度,深度) 目前3种主流寻路的源码,a星(a*),广度优先,深度优先。压缩包附带了一张自己写的堆和顺序表,以及一个控制台绘图模块。-The three mainstream the pathfinding way (A star, the breadth, depth) of three kinds of major pathfinding source code, a star (*), breadth-
Maze
- 自己编制的迷宫生成算法和寻路算法,寻路算法比较简单,主要是生成算法比较有意思-Preparation of their own maze generation algorithm and pathfinding algorithm, pathfinding algorithm is relatively simple, the generation algorithm is more interesting
FlxPathFinding
- FlxPathFinding,flex寻路算法,a星算法,as3.0.不错的学习质料-FlxPathFinding the flex pathfinding algorithm, a star, algorithm, as3.0 good learning material oh