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pixel_region_grow
- 像素聚类区域成长法-- 顾名思义,此方法从一个种子像素开始,通过如平均灰度,组织纹理及色彩等性质的判断,将具有类似性质的像素逐一纳入所考虑的区域中,使此区域由种子逐渐成长成一个性质相似的图像区块。-pixel clustering method regional growth-- the name implies, this method from a seed pixels, through such as average gra
GetPixels
- 可以得到图象的像素点阵信息,得到像素点阵信息是按照列取的-images can be pixel dot matrix information, to receive information pixel matrix is shown from the
ProceduralFire
- 模仿火的运动,用vertex shader 和 pixel shader编写-imitation fire campaigns, the vertex shader and pixel shader prepared
pixel
- 在vc下编写的显示不同像素的图形程序代码,很有参考价值,对了解图形显示有好处.-vc prepared in the show different pixel graphics, the program code of great reference value, right good understanding of graphics.
RplColor
- When I wrote this function my problem was to replace one color by an other on transparent bitmaps. My images were resources bitmaps, which I store in an ImageList for easy transparency. There is no easy way to dire
WindowedHough
- This paper proposes a new technique for rectangle detection using a windowed Hough Transform. Every pixel of the image is scanned, and a sliding window is used to compute the Hough Transform of small regions of t
WhatColorIsIt_src
- GDI+ 一个编程实例来说明如果设置窗口的像素色彩 程序是用C#编写的,有详细的注解-a GDI programming examples to illustrate the installation of window pixel color process is the preparation of C#, a detailed explanation
ImagesmoothingContrastEnhancement
- 直方图均衡:原始图的直方图变换为均匀分布的形式,这样就增加了象素灰度值的动态范围从而达到增强对比度的效果 中值滤波:中值滤波属于非线性平滑滤波器,它可以消除噪声又能保护图象的细节-histogram equalization : the original plan to transform the histogram in the form of uniform distribution. This will increase th
ZoomingandShrinkingImagesbyPixelReplication
- Zooming and Shrinking Images by Pixel Replication-Zooming and Shrinking Images by Pixel Repl ication
BumpMap
- Direct3D 9 Pixel shader Bump map模擬地球-Direct3D 9 Pixel shader Bump map simulation Earth
clouds
- 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map. -Direx Based
ProceduralFire
- 一个模拟火焰的例子The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire.-Example of a simulated flame The ProceduralFire sample demonstrates the use of pixel sh
DrawProgram
- 实现基本绘图,可以新建窗体\设置图元属性等.-Realize the basic drawing, you can set up a new form attributes such as pixel.
ImageFFT
- 自己写的图象的二维DFT,含有测试代码,并且可以将象素值输出-Write their own two-dimensional image of DFT, containing the test code, and can output pixel value
pbf1
- 用java 编写的从jpg文件中提取图像像素的程序-Prepared by using java file from jpg image pixel extraction procedures
16
- 基于51单片机16*16像素LED点阵汉字显示原理图-Based on 51 single-chip 16* 16 pixel LED dot matrix display schematic characters
ArsWood-src
- This program demonstrates a procedurally generated 3D wood texture lit with per-pixel correct lighting.
02.PixelShader
- directx像素编程的例子,用于显卡编程-directx pixel programming examples for graphics programming
OpenGL-Bezier
- 本代码为Bezier画法,可输入10个控制点和最多生成199个象素点。-The code for Bezier drawing method, enter the 10 control points and to generate a maximum of 199 pixel points.
wuban
- map identification laquo yuan Problem descr iption : the digital image processing of an image often expressed as a macute M pixel matrix. Each pixel value is 0 or 1. The value of 0 pixel image, said background, and the v