搜索资源列表
TGINOM
- 这是一个基于二维高斯光照模型的光照归一化方法,自己编的,原理上没问题,就是效果不是那么理想。-this is a program based on 2D GUASSIAN illumination model,which can show the method.
Graphics-algorithm
- 包括立方体的纹理映射算法、立方体动态隐线算法、立方体明暗处理算法、球的光照模型算法、球的动态隐线算法-Including the cube texture mapping algorithm, cube dynamic hidden line algorithm, the cube shading algorithm, the ball illumination model algorithm, Dynamic hidden li
Graphic
- 这是我的图形学的3D大作业,使用MFC的图形界面,使用了局部光照模型,透视投影等-This is my graphics3D operations, using MFC graphical interface, the use of local illumination model, perspective projection
Graphic7.8
- 这是我的图形学的3D大作业,使用MFC的图形界面,使用了局部光照模型,透视投影等-This is my graphics3D operations, using MFC graphical interface, the use of local illumination model, perspective projection
123ball
- 用opengl编写的光照模型绘制球体的程序,颜色大小均可调剂,入门不二选择-a fantastic example for opengl coding
qiuqiu
- 一个运用OPENGL设计的可选的球的光照模型绘制模型,只有源码。-A the use of the OPENGL design optional ball illumination model drawing model, the only source.
cube-light
- 计算机图形学实验 六面体的 光照模型 正确可用-computuer graphic
7
- vc 中用opengl编写的彩色的气球,opengl光照模型的运用-vc using opengl prepared colored balloons, the use of opengl lighting model
Illumination-Model
- 计算机图形学:使用VC实现球的冯氏光照模型算法-Computer Graphics: use of a VC ball, Fung illumination model algorithm
vertex-lighting
- OpenGL+CG的顶点光照模型简单实例-Simple instance OpenGL+CG vertex lighting model
Pixel-Lighting
- OpenGL+CG的面片着色光照模型简单实例-Facet coloring OpenGL+CG illumination model simple example
OpenGLTeaportRotation
- VS2008,OpenGL光照模型,局部光照,全剧光照-VS2008,OpenGL Light model local light model and global light model
DormOpenGL
- 绘制一个具有真实感的三维场景,其中包含了一些三维物体。具有光照,纹理效果,可实现交互式的场景漫游。实现了从建模、坐标变换到消隐算法、光照模型、面绘制算法、纹理映射的全部过程。-Draw a photorealistic 3D scene, which contains a number of three-dimensional objects. Light, texture effects, interactive scene roam
10.1
- 光照模型,1. 绘制OpenGL程序,显示一个圆环,点光源设在圆环的中心位置,通过键盘操作实现光源的移动,观察光源移动时圆环的显示效果-Illumination model, drawing OpenGL program, displays a ring, the movement of the point source located at the center position of the ring, to achieve a l
Ball
- 球的光照模型算法,通过算法计算光在球上的显示效果-Ball of light model algorithm, algorithm to calculate the light display on the ball
The-blanking-with-light-model
- 利用OPenGL制作的简单消隐与光照模型-The simple blanking using OPenGL made illumination model
Lighting
- opengl 光照模型 实现了光照模型,编程环境vs-opengl lighting models to achieve a light model, programming environment vs.
lightMaterial
- 这是一个OpenGL程序,在OS X的Xcode上开发,描述的是一个房间里的局部光照模型下的情形,适合初学者。-This is an OpenGL program in OS X Xcode development, described the case of a room under local illumination model, suitable for beginners.
Illumination
- 光照模型的完整源码,内含Gouraud和phong两种明暗处理。-Complete source of illumination model, to containing Gouraud and phong two-shading.
illumination-model-
- 熟练掌握光照模型的基本原理,尤其要了解简单光照模型的计算方法,深刻领会Gouraud明暗处理和Phong明暗处理的原理和算法。-Master the basic principles of illumination model, in particular, to understand the simple illumination model calculation, a profound understanding of Goura