搜索资源列表
RetroBlaster
- Symbian上用来练手的飞机爆破游戏,背景图片用小图拼,采用双缓冲技术,在手机上运行效果比较好,-Symbian on hand for the training aircraft blasting games, background pictures with a small map fight double-buffering techniques, in the cell phone operating results were
drown_c_thread
- c#实现双缓冲绘图,多线程进行绘图操作. 模拟c++游戏绘图-double-buffering graphics, multithreading for graphics operations. C simulation game Mapping
energypick1
- segy地震数据显示,及剖面能量提取!其中包括的二进制数据读取,双缓冲图像显示!舍不得啊。我的宝贝!-segy seismic data, and extract the energy profile! These include binary data read, double-buffer image display! Reluctant ah. My Darling!
Demo2_UART_1017
- 凌阳SPCE06的语音通信代码,利用了双缓冲队列,是学习的好例子,希望很大家一起分享-Sunplus SPCE06 voice communications code, the use of the double-buffer queue, is a good example of learning, hope to share with everyone
CAN_USB_Advanced
- 经过改进之后的CAN-USB接口卡固件程序,采用了双缓冲机制,经过测试,可以正常使用。使用的芯片为MC9S12DP256B和PDIUSBD12。欢迎赐教。-improved after the CAN-USB firmware interface card, a dual-buffer mechanism, tested, available for normal use. Use the chips for MC9S12DP256B
read_CT_using_Opengl
- 充分利用OPENGL的双缓冲技术,实现图片的无闪动的灰度调整-take full advantage of the double buffer OpenGL technology, without flashing pictures of the gray adjustment
double_buffers
- 双缓冲实现的绘图程序,很有参考价值,大家可以-achieve double-buffer mapping procedures of great reference value, we can look at the good
PengPeng1
- 这是是我前几天仿写的小游戏《看谁守得住》的源代码,有详细的注释,代码短,但涉及到windows实时网络游戏的诸多基本元素,包括多线程、套接字、双缓冲、边界检查、3D视角等,程序可扩展性好,对程序中小球个数NBALL重新赋值(比如改成6)可以方便的扩展成网络桌球,对大球个数修改可以方便的扩展成网络足球(需要修改碰撞判断条件),也可以很方便的移植为调试OpenGL、D3D程序的平台(替换显示类C3DConvertor),是一个值得参考的入门
ladderAndBall
- VC++6.0 用双缓冲实验 小球与楼梯的动画,所以无闪烁,源码很精简,对想学图形双缓冲很有帮助.-double-buffer experiment with small ball staircase of animation, without blinking, very concise source, right, like the double-buffering graphics very helpful.
Eluosi3
- 古老的俄罗斯方块游戏代码,用win32 api界面,由于没用双缓冲,屏幕会有点闪烁-ancient Russian box game code using win32 api interface, as useless double buffer, scintillation screen will be a bit
ex1009
- 用OPENGL做的一个使用了双缓冲的的六边形显示技术-use OpenGL to do a double-buffer the use of the hexagonal display technology.
bufferedImg
- 利用双缓冲技术避免图像闪烁的源码-use double buffering technology to avoid images flashing FOSS
pauly-1
- 防止屏幕闪烁的双缓冲方法!自己写的防止屏幕闪烁的双缓冲方法!自己写的-prevent screen flicker double buffer method! Wrote the screen flickered to prevent the double buffer method! Wrote it myself
zjf
- 图形学程序,用光线跟踪算法实现绘图的,中间用双缓冲解决了闪烁问题,但是速度比较慢。
buff
- windows下用双缓冲实现界面的镂空和旋转
Action
- VS2003开发的一个简单的空战游戏,采用双缓冲机制
11
- 使用双缓冲技术,实现降低图像的抖动,很有用的哟!
CSHARPGDI
- 利用c#开发工具进行的GDI+编程,采用双缓冲技术解决图形闪烁问题。
drawImageyanjie
- drawImage(调用类的双缓冲缩放) drawImage(调用类的双缓冲缩放)
S3C44B0Xcomm
- s3c44b0x的串口实现中断方式,且采用双缓冲方式优化程序,值得借鉴