搜索资源列表
Relation
- 关系运算,内有关系性质的判断,是否自反,传递,对称。寻找最大最小,极大极小元素。还包括一个自己写的set类。-Relational operators, the judgment of the nature of the relationship is reflexive, transfer, symmetry. Find the maximum and minimum, maximum and minimum elements. Al
Tic-tac-toe-chess
- C语言实现井字棋博弈的过程,采用极大极小算法。-The C language game of tic-tac-toe chess, using the minimax algorithm.
5LinkChess
- 应用最佳优先搜索和极大极小剪枝的人机对弈五子棋-Application of best-first search and Minimax pruning man-machine chess backgammon
Cabcutto
- 完成了α-β剪枝的功能,从文件中读入每个结点的极大极小值和各个父子结点的关系,然后进行剪枝,输出被剪枝结点的信息-Α-β pruning, each node reads from the file minimax and various parent-child node, and then pruning output pruning node information
integralmean
- 信号分析里常用,求局部极大极小值的位置!用积分平均的方法!-Commonly used in signal analysis, seeking the position of the local minimax value! Integral average method!
Aphda
- 中国象棋的搜索算法,对象棋的棋子进行简单的搜索,包含了极大极小值、走法栈、局面保存、以获取最佳走法-Chinese Chess
GoBang
- 采用c#编程的人机对战的五子棋程序,AI智能采用贪心算法和极大极小值算法,程序有详尽的注释,适合参考-Man-machine war backgammon program using c# programming, AI smart greedy algorithm and minimax algorithm, the program detailed notes for reference
Chinese-Chess
- 人机博弈程序. 本项目主要采用了博弈树中的极大极小值搜索算法.采用估值的技术让电脑评估当前局面的利弊.选择走法.-Human-computer game program. The project is mainly using the minimax game tree search algorithm using valuation technology allows computers to assess the pros
tic-tac-toe
- 三子棋游戏 tic tac toe visual 2010 人机对战,极大极小值算法-Three sons chess game tic tac toe
train_fmmnn
- 模糊极大极小神经网络,新型神经网络用于分类.-fuzzy min-max neural network
BYS
- 本程序针对信号检测与估计中极大极小化准则的仿真,画出贝叶斯风险曲线、极大极小化风险等,帮助大家更好理解极大极小化准则。-This procedure for signal detection and estimation of the minimax criterion simulation, draw the Bayesian risk curve, greatly minimizing risk, to help you bette
sga
- 遗传算法求函数极大极小值,可用于简单的最优控制-Genetic algorithms function Minimax, optimal control for simple
BlackWhite
- 一个黑白棋,使用了极大极小剪枝方法。不过由于经验不足,vc使用的并不好。但是算法没有问题-A Reversi, using the Minimax pruning methods. However, due to lack of experience, vc used is not good
Line-Chess(done)
- 简单的一字棋(也称#字棋)人机对战,利用极大极小方法及阿尔法贝塔剪枝策略。-Simple word game (also known as the# chess) man-machine war, the use of minimax alpha beta pruning methods and strategies.
GA
- 基于遗传算法的函数极值求解,就是通过遗传算法求解函数极大极小值-use the GA algorithm to get the min or max vaual of the function
MyFive
- 自己的毕业设计代码,基于Android的五子棋,实现人机对战,电脑能只能下棋,用到了博弈论的思想,和极大极小搜索算法-Their graduation design code, Android-based backgammon, realize the war machine, the computer can only play chess, uses game theory, and Minimax search algorithm
chess2.0
- 人工智能博弈树,采用极大极小搜索和α-β剪枝算法,搜索深度为2的棋盘博弈-Artificial intelligence game tree, using the minimax search with alpha beta pruning algorithm, the search depth is a chessboard game of 2
maxmin
- 使用极大极小方法实现一字码 极大极小算法,输入为3*3=9的棋局(状态),要输出下一步的棋局-Using Minimax method implementation code word
JZQ
- 利用极大极小值搜索算法实现井字棋游戏,包含一些优化算法过程-Use Minimax search algorithm Tic-tac-toe game, including some optimization process
JIDAJIXIAO
- 极大极小化准则和贝叶斯准则有些相似,唯一不同点就是极大极小准则无法确定先验。利用matlab编写极大极小化准则。-Minimax and Bayesian criteria of the guidelines are somewhat similar, the only difference is the minimax criterion can not be determined a priori. Use matlab write