搜索资源列表
sub_shadow-binary
- 一个基于shadow volume的阴影算法源码,对于学习GPU很有帮助。 A shadow generation algorithm based on shadow volume, it is useful to GPU based programming, especailly shadow volume algorithm.-A shadow volume based on the source of the shadow alg
adaptive_background_substraction
- for the TI dm6446 platformBackground subtraction moduleMaintain a background model, which can distinguish background, foreground and theft/left pixelsShadow removal moduleDetect shadow regions in monochrome videosCamera
schatten
- opengl中利用Planar Shadow方法绘制抛射在平面上的阴影,程序简单易懂。-Planar Shadow use opengl rendering methods projectile in the shadow of the plane, the program easy-to-read.
RadeonSoftShadow
- 软阴影实现源码,由ATI提供 DirectX 8.1-Soft shadow on the realization of source from ATI to provide DirectX 8.1
ogl_shadow_mapping_nv
- shadow map方法实现硬阴影,opengl编写, 易于学习-shadow map method to achieve a hard shadow, opengl to prepare, easy to learn
shadowmap
- 一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。-ShadowMapping a simple source code, and suitable for beginners to learn the shadow of development.
OpenGLshadowmapdemo
- opengl阴影贴图教程示例场景,讲述了如何利用shadow map来产生阴影。-opengl shadow mapping tutorial sample scenes about how to use the shadow map to generate the shadow.
segmentbycolorimformation
- 基于彩色信息的道路图象分割,可以有效的去除道路上的阴影.-Based on color information of the road image segmentation, can effectively remove the shadow on the road.
simple_soft_shadows
- 简单的阴影映射,可以通过DX和opengl实现-Simple shadow mapping, you can realize through the DX and opengl
hw_shadowmaps_simple
- 又一个阴影映射的例子,基于vc++和opengl的。-Another example of the shadow map, based on vc and opengl
Gl_ShadowsVolumes.ZIP
- The purpose of this demo is to create shadows using a technique called stencil shadow volumes in a 3d scene. To do this we will not need the shadow matrix from previous demo. In fact in order to perform this all w
track
- VC++实现的物体跟踪程序--通过背景建模,背景差分,阴影去除,形态学去噪,连通性分析实现目标检测以及跟踪.-VC++ Achieve objects tracking procedures- through background modeling, background difference, shadow removal, denoising morphology, connectivity analysis of the achi
ShadowMap
- 采用高级着色器语言HLSL编写的物体阴影的特效,耗内存小速度快易于在游戏中使用-The use of high-level shader language HLSL shadow objects prepared special effects, consumption of fast memory in small easy to use in the game
Direct
- 图像分析实现了包括阀门分割、投影检测、差影检测、模块匹配等功能-Image analysis, including the valve realize segmentation, projection detection, poor shadow detection module matching functions
vc++_tuxiang_chuli
- 包括图形图像的边缘检测、差影法、旋转、镜像、轮廓提取与跟踪等功能-Including graphic images of edge detection, and poor shadow method, rotation, mirroring, contour extraction and tracking functions
Shadow
- 实现飞机的阴影,Opengl Super Bible
movingdetect
- 运动目标检测的源程序,能对24真彩色的图象进行处理,通过差影法(差分法)来实现检测!即用当前图象减去前一幅图象!-Moving target detection in source code, to the 24 true color image processing, through poor shadow method (differential method) to achieve detection! That is, b
tuxiangfengebianyuanjiance
- 本代码包含有图像分割和边缘检测的多种处理方法,在图像分割中有自适应阈值,大律法,边缘检测中有轮廓提取和轮廓跟踪,模板匹配中有差影,模板匹配,差影匹配。-The code includes image segmentation and edge detection of a variety of treatment methods in image segmentation has adaptive threshold, the law,
MovingObject
- A System for Moving Object Detection and Shadow Extermination
ShadowShader
- DirectX 阴影的例子 -- ShadowShader Direct3D Sample-DirectX example of the shadow of ShadowShader Direct3D Sample