搜索资源列表
dx9_shadow_volume
- 基于shadow volume的阴影算法源码,directx实现-Based on the shadow of shadow volume algorithm source code, directx achieve
shadowmap
- opengl编程指南的shadow map 源码-opengl programming guide shadow map source
realTimeShadow
- 在directX中,生成场景中实时阴影效果-In DirectX, the generated scenes in real-time shadow effects
OGLPSSM(shadowmap)
- 用OpenGL实现阴影图的算法,场景真实,实时性高-shadow map
light
- openGL的3D光照和阴影实现示例,以3D人物为例。-openGL for 3D light and shadow sample implementation to 3D figures as an example.
03.LightMap
- 利用DirectX实现光影贴图的D3D应用代码-Light and shadow mapping using DirectX implementation of the D3D application code
shadow
- OpenGL + C++ 实现的影子程序,可调试通过-OpenGL C++
antiTX
- 1.恢复shadow ssdt 2.恢复 NtReadVirtualMemory NtWriteVirtualMemory NtOpenProcess NtOpenThread KiAttachProce-1.恢复shadow ssdt 2.恢复 NtReadVirtualMemory NtWriteVirtualMemory NtOpenProcess NtOpenThread K
FHD_PAMI
- 去除彩色图像中的阴影,以便于图像分割,物体识别以及跟踪-To remove the shadow of color images in order to facilitate the image segmentation, object recognition and tracking
mycode
- code for shadow detection using wavelet in images
TRshadow
- 历史上阴影检测算法的归纳总结,对初学和使用阴影检测很有帮助- The history of the shadow detection algorithm summary of the learning and use of shadow detection very helpful
Shadow
- Shows how to add shadow to form without using any subclassing. All using WinAPIs. Just 8 Lines of code. This file came from Planet-Source-Code.com...the home millions of lines of source code You can view comments on
rentigenzong
- 人体跟踪源代码,有运动检测和跟踪结果。其中运动检测中有背景减法,二值化,性态滤波,纵向投影,横向投影,除去影子,新纵投影-Human tracking the source code, there are motion detection and tracking results. Motion detection in which the background subtraction, binarization, and homomo
PSSM4u
- PSSM(Parallel-Split Shadow Maps)阴影算法C#源码-PSSM(Parallel-Split Shadow Maps)Shadow algorithm C# source code
PanleShadow
- Visual C++/DirectX9 3D游戏开发引导的一个Stencil蒙版阴影处理例子-Visual C++/DirectX9 3D game development as a guide Mask Stencil shadow processing example
ColorFeatures
- 一种彩色图像边缘检测的算法。实现J.van de Weijer的" Robust Photometric Invariant Features from the Color Tensor"-The quasi-invariant derivatives can be used to suppress undesired edges such as shadow, shading and specular edges. LITERAT
shadow
- OpenGL a good example on shadowing
ShadowWalker1.0
- 展示一个简单的实现,关于虚拟内存“钩子”和它的潜在应用的高级内核rootkits-Shadow Walker demonstrates a simple implementation of virtual memory "hooking" and it s potential application to advanced kernel rootkits.
Shadow_Mapping
- 计算机图形学 shadow Mapping-shadow Mapping
sjene
- Simple shadow detector